“Awesome job! I really look forward to working with the guys again very soon!”
Jacob Behunin
Chief Creative Officer, Foil Hat Games

Overview
Built with
“Awesome job! I really look forward to working with the guys again very soon!”
Jacob Behunin
Chief Creative Officer, Foil Hat Games
Modernising and Porting a Live Mobile Puzzle Game
How we moved Nova Blast to Unity 2019 LTS, added new tiles and power-ups, extended its level editor and brought the iOS puzzle game to Android.
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Keeping a Live Mobile Game on the Stores
How we upgraded Nova Blast from Unity 2019 to Unity 6 in a week, migrated Unity Ads and IAP, cut the download by around 50MB and saved battery.
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Moved the project from Unity 2018 to Unity 2019 LTS, updated its packages and fixed obsolete and deprecated code.
Brought the iOS game to Android, adapting it for display cutouts and a wide range of devices.
Extended the level editor with the new tile types, usability improvements and validation against invalid levels.
Upgraded the game from Unity 2019 to Unity 6 and migrated Unity Ads and Unity IAP to their current packages to meet Google Play and App Store requirements.
Introduced an adaptive frame rate, removed unnecessary per-frame work and cut the download by around 50MB, taking the level map scene from 218MB to 6.8MB.
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Location
London, United Kingdom
Response Time
We typically respond within 1 to 2 business days.