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Ocean View Games
Ocean View
Games
Pocket Factory - Mobile Merging Strategy Game

Pocket Factory - Mobile Merging Strategy Game

Partnered with Mojo Games to design core gameplay, integrate monetisation, and conduct market research for a merging strategy game on iOS and Android.

MobileiOS & AndroidStrategy

Timeline

Est. 6 Months

Team Size

Est. 3

Role

Design & Development

Status

Released

Pocket Factory is a merging strategy game available for both Android and iOS. Both the client and ourselves had a vision of creating a management style of game as this is a genre we are passionate about, however we also had to take into account market trends to see what was popular to ensure success. Research showed that merging games had become prevalent and were a trend worth following. For this project we collaborated with Mojo Games, who were keen to work with us after viewing our impressive history on UpWork and learning of our experience creating and maintaining complex systems at Jagex. Here we worked alongside the Mojo Games team from the ground up, assisting with both the design and development of core gameplay mechanics and systems that would help bring the game to life. We also took responsibility for integrating adverts and in-app purchases. We have received very positive reviews from Mojo Games and look forward to working with them again in the future.

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Our Contributions

๐ŸŽฎ

Core Gameplay Design

Designed and developed merging strategy mechanics from the ground up, collaborating with Mojo Games on core gameplay systems.

๐Ÿ’ฐ

Monetisation Integration

Took responsibility for integrating adverts and in-app purchases to create a sustainable revenue model.

๐Ÿ“Š

Market Research

Conducted genre analysis identifying merging games as a prevalent market trend, informing the core game design direction.

Testimonial

โ€œDavid worked with us on a 2 month project to build a mobile game. He has shown throughout his thorough knowledge of Unity and C#. Communication was clear. And he has made himself available when we needed him most. We continue to work with him on ad hoc basis.โ€

- Martin M, Project and Business Manager, Mojo Games

The Tech Stack

Unity Game Engine Logo
Unity
C Sharp Programming Language Logo
C#
Android Platform Logo
Android
Apple iOS Platform Logo
Apple