Skip to main contentSkip to contact
Ocean View Games
Game Development Blog

Game Development Blog

Technical articles on Unity development, mobile porting, and game architecture.

Latest Article · Unity Development

LiveOps for Indie Studios: Doing More with Less

A guide to running live operations on an indie budget, covering seasonal content, A/B testing, event-driven monetisation, and tools that scale.

David EdgecombeDavid Edgecombe·26 Oct 2026·10 min read
Read article

Latest articles

Unity Development

Alternatives to Upwork for Hiring Unity Developers (UK)

An honest look at when Upwork works for hiring a Unity developer, where it goes wrong, and the alternatives worth considering, from a developer with 45 Upwork jobs behind him.

David EdgecombeDavid Edgecombe·19 Oct 2026·13 min read
Read article
EdTech & Serious Games

Gamification in Corporate Training: Beyond Compliance Checkboxes

How scenario-based game learning can make corporate training more active, measurable, and relevant to real workplace decisions.

Adam KayeAdam Kaye·12 Oct 2026·9 min read
Read article
Working With a Studio

5 Signs You Need a Co-Development Partner

Identify the five key signals that a game studio should bring in a co-development partner: missed milestones, skill gaps, and more.

Adam KayeAdam Kaye·5 Oct 2026·10 min read
Read article
Unity Development

Building Accessible Games: WCAG for Interactive Content

A practical guide to making games accessible to players with disabilities, covering WCAG 2.2 AA standards applied to interactive content.

David EdgecombeDavid Edgecombe·28 Sept 2026·9 min read
Read article
Porting & Platforms

Why Your Legacy Educational Game Needs an Update

Flash is dead, learners are mobile-first, and accessibility requirements have evolved. Here is the case for modernising your educational game.

Adam KayeAdam Kaye·14 Sept 2026·9 min read
Read article
Unity Development

Cross-Platform Save Systems: Cloud Sync Done Right

A technical guide to implementing cross-platform cloud save systems in Unity, covering conflict resolution, offline-first architecture, and platform APIs.

David EdgecombeDavid Edgecombe·7 Sept 2026·11 min read
Read article
Working With a Studio

The True Cost of Game Development Outsourcing

Go beyond hourly rates to reveal the full cost of outsourcing game development: communication overhead, ramp-up time, IP risk, and quality variance.

Adam KayeAdam Kaye·31 Aug 2026·11 min read
Read article
Porting & Platforms

Porting a 20-Year-Old Game to Mobile: Lessons from RuneScape

Lessons from our team's experience porting RuneScape to mobile at Jagex, covering legacy codebases, touch UI, and mobile performance.

David EdgecombeDavid Edgecombe·24 Aug 2026·9 min read
Read article

Put these ideas to work on your project

Tell us what you're exploring and where you need practical engineering help. You're welcome to include the article or topic that prompted your enquiry.

Location

London, United Kingdom

Response Time

We typically respond within 1 to 2 business days.

1
2
3
4
Step 1 of 4: Service

What do you need?

What do you need?