Game Development Blog
Technical articles on Unity development, mobile porting, and game architecture.
5 Signs You Need a Co-Development Partner
Identify the five key signals that a game studio should bring in a co-development partner: missed milestones, skill gaps, and more.
Latest articles
Building Accessible Games: WCAG for Interactive Content
A practical guide to making games accessible to players with disabilities, covering WCAG 2.2 AA standards applied to interactive content.
Game Development Budget Breakdown: Where Does the Money Go?
Break down a typical game development budget by category and learn what drives costs in engineering, art, design, QA, and project management.
Why Your Legacy Educational Game Needs an Update
Flash is dead, learners are mobile-first, and accessibility requirements have evolved. Here is the case for modernising your educational game.
Cross-Platform Save Systems: Cloud Sync Done Right
A technical guide to implementing cross-platform cloud save systems in Unity, covering conflict resolution, offline-first architecture, and platform APIs.
The True Cost of Game Development Outsourcing
Go beyond hourly rates to reveal the full cost of outsourcing game development: communication overhead, ramp-up time, IP risk, and quality variance.
Porting a 20-Year-Old Game to Mobile: Lessons from RuneScape
Lessons from our team's experience porting RuneScape to mobile at Jagex, covering legacy codebases, touch UI, and mobile performance.
SCORM vs Custom API: Integrating Games with Learning Management Systems
Compare SCORM (1.2 and 2004) with custom API approaches for connecting educational games to LMS platforms like Moodle, Canvas, and Blackboard.
How Long Does Game Development Take? A Realistic Timeline
Realistic timelines for different game types, the factors that affect delivery and how to plan around common delays.
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