
Games
Projects
Projects delivered for studios, publishers, and institutions
Explore projects spanning MMORPGs, educational games, mobile titles, and legacy game modernisation. From building server-authoritative multiplayer architecture for 1,000+ concurrent players to reverse-engineering lost Flash games into modern HTML5 experiences, these projects showcase the range of technical challenges our Unity engineering team has tackled.
The library includes client commissions, work completed during previous studio and agency roles, and OVG’s own self-published projects. Use the filters to explore projects by platform, genre, and area of expertise.
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Showing 13 of 13 projects
Ocean View Games Client Work
Projects delivered by OVG for studios, publishers, and institutions.
Domi Online
Domi Online
Unity MMORPG scaled to 1,000+ concurrent players. FishNet server-authoritative architecture. Helped secure $3M seed funding.
- MMORPG
- PC
- Network Architecture


Bookwood
Building for Hundreds of Stories
Technical architecture for Bookwood, GamerCat Studio's interactive fiction platform. Unity Addressables and Cloud Content Delivery built to scale across iOS, Android and Steam.
- Interactive Fiction
- PC & Mobile
- Content Architecture


Nova Blast
Mobile Arcade Shooter
Collaboration with Foil Hat Games to update and optimise Nova Blast. Refactored codebase and implemented modern gameplay standards.
- Arcade Shooter
- Mobile
- SDK Modernisation


Pocket Factory
Mobile Merging Strategy Game
Development showcase of Pocket Factory, a merging strategy game for iOS and Android. Highlighting mobile UI design and monetisation mechanics.
- Strategy
- Mobile
- Game Design & Monetisation


Nub Remake
Isometric Puzzle Remake
Case study: rebuilding the Nub mobile puzzle game from Java to Unity. Architecture decisions, porting challenges and performance gains.
- Puzzle
- PC & Mobile
- Platform Migration


Vocab Builder
Language Preservation Through Play
Vocab Builder for The Language Conservancy. A serious game designed to preserve endangered languages through interactive gamification.
- Educational
- Mobile
- Serious Games

Selected Experience Before OVG
Notable projects delivered by our engineers during previous studio and agency roles.
RuneScape Mobile
MMORPG to Mobile Port
Core developer on RuneScape Mobile at Jagex (2017-2019), porting the classic MMORPG to iOS and Android for 10+ million players.
- MMORPG
- Mobile
- Mobile Porting


Word Fun World
Early-Years Language Learning
Mobile educational game for teaching English to children. Built for Cambridge University Press. Intuitive UI and progression systems.
- Educational
- Mobile
- Curriculum Design


Navigo
Multi-Language Learning Adventure
Award-winning tablet game with 15 mini-games across four languages. Built for the EU Horizon 2020 iRead project.
- Educational
- Tablet
- Multi-Language

Fire Of London
Historical Educational Game
Educational game about the Great Fire of 1666, rebuilt from Flash to HTML5. Originally developed for the Museum of London.
- Educational
- Web
- Legacy Modernisation


Original Ocean View Games Titles
Games designed, developed, and self-published by Ocean View Games.
Empires Rise
Turn-Based Strategy Game
Our first self-published title. Full-cycle development from game design and art to store deployment.
- Strategy
- Mobile
- Procedural Generation

What's That
Hyper-Casual Mobile Game
Hyper-casual mobile game with rapid gameplay loops, clean UI, and ad-monetisation integration.
- Hyper-Casual
- Mobile
- Rapid Prototyping

Time Runner
Procedural Endless Runner
Fast-paced mobile endless runner built in Unity. Procedural generation, leaderboards, and optimised for low-end devices.
- Endless Runner
- Mobile
- Procedural Generation

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Location
London, United Kingdom
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