
Games

Our Game Development Portfolio
Projects delivered for studios, publishers, and institutions
Explore our portfolio of Unity game development projects spanning MMORPGs, educational games, mobile titles, and legacy modernisation. From building server-authoritative multiplayer architecture for 1,000+ concurrent players to reverse-engineering lost Flash games into modern HTML5 experiences, each project below demonstrates the technical depth and versatility our London-based team brings to every engagement. Our work includes client commissions, contributions from previous agency and studio roles, and original self-published titles.
Client Projects


Domi Online
Domi Online is a blockchain MMORPG built in Unity with FishNet networking. We handle ongoing development, server infrastructure, performance optimisation, and multiplayer scaling.
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Nova Blast
Collaboration with Foil Hat Games to update and optimise Nova Blast. Showcasing our ability to refactor existing codebases and implement modern gameplay standards.
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Pocket Factory
Development showcase of Pocket Factory, a merging strategy game for iOS and Android. Highlighting mobile UI design and monetisation mechanics.
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Nub Remake
Nub is a minimalist mobile puzzle game built in Unity. Tap-based gameplay, clean design, and progressive difficulty. View the project and see how it was built.
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Vocab Builder
Development of Vocab Builder for The Language Conservancy. A serious game designed to preserve endangered languages through interactive gamification.
View Project →Our Team’s Track Record


RuneScape Mobile
Core developer on RuneScape Mobile at Jagex (2017-2019), successfully porting the classic MMORPG to iOS and Android platforms for 10+ million players
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Word Fun World
Mobile game showcase designed for teaching English as a primary language to children. Features intuitive UI for young audiences and educational progression systems.
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Navigo
Navigo is a tablet-based educational game with 15 mini-games across four languages, developed for the EU Horizon 2020 iRead project. Serious Games Society award winner.
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Fire Of London
The Fire of London, an interactive educational game about the Great Fire of 1666. Originally built for the Museum of London in Flash, rebuilt in HTML5 for modern browsers.
View Project →Original Titles

Empires Rise
Our first self-published title. A strategy game showcase demonstrating full-cycle development, from game design and art to store deployment.
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What's That
Mobile development showcase targeting the hyper-casual market. Features rapid gameplay loops, clean UI, and ad-monetisation integration.
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Time Runner
Time Runner is a fast-paced mobile endless runner built in Unity. Designed for quick sessions with procedural levels, leaderboards, and smooth 60fps mobile performance.
View Project →Stop Searching. Start Building.
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Location
London, United Kingdom
Response Time
We typically respond within 24-48 hours