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Ocean View Games
A small senior Unity studio that ships

A small senior Unity studio that ships

Ocean View Games is a UK Unity studio, registered in London and working on UK hours. Two senior engineers lead every project, and you work with them directly from the first call to launch. We focus on mobile games, porting and Unity upgrades, and educational games.

Built around direct collaboration

David Edgecombe started his career at an educational games agency. There he rebuilt London Museum’s Great Fire of London game from Flash to HTML5, using the original as the reference for every interaction. He then spent two and a half years at Jagex on RuneScape and RuneScape Mobile, followed by a short spell as a Senior Unity Developer at Kwalee, before founding Ocean View Games in 2020.

He founded it to offer the kind of senior engineering he wanted to see more of: direct, honest and focused on shipping. Adam Kaye joined in 2022 as Lead Unity Engineer, bringing 14 years in game development, including award-winning educational games from his own time at a previous agency.

Today we upgrade and port Unity games, build mobile and educational titles, and join studio teams as senior engineers. Recent work includes a Unity 6 upgrade and mobile port for Hugecalf Studios, a Unity 6 modernisation of Nova Blast for Foil Hat Games, and the content architecture behind GamerCat Studio’s Bookwood.

  1. 2014 - 2017

    Fish in a Bottle, Educational agency

  2. 2017 - 2019

    Jagex, Technical Developer on RuneScape

  3. 2019 - 2020

    Kwalee, Senior Unity Developer

  4. 2020

    David founds Ocean View Games

  5. 2022

    Adam joins as Lead Unity Engineer

Four things we won't compromise on

  • Performance from the start

    We agree frame rate, memory and download size targets early and test against them on real devices, rather than optimising in a panic before launch.

  • Respect for existing code

    Most projects we take on already exist. We read the codebase before we change it, and we tell you plainly what's worth keeping.

  • Senior engineers only

    The people you speak to are the people writing the code. When a project needs more hands, we bring in specialists we've already worked with, and the core team stays accountable.

  • Learning that works

    Educational games need the same engineering as any other game, plus respect for the curriculum, accessibility and the people reviewing the content.

A note from David

David Edgecombe, Director and Principal Unity Engineer at Ocean View Games
“I started Ocean View Games because I’d seen too many good projects let down by engineering that wasn’t built to last. We keep the team small and senior on purpose, so every client gets the people with the experience, not a sales pitch. If we’re not the right fit for your project, I’ll tell you that too.”
David Edgecombe, Director and Principal Unity Engineer

Who we've worked with

Ocean View Games clients

  • Hugecalf Studios
  • Foil Hat Games
  • Gamercat Studio
  • Domi Online

Our team's track record, from previous roles

  • Jagex
  • London Museum
  • Cambridge University Press
  • BBC

We also work with universities and cultural organisations, including an industry partnership with the University of Roehampton for 2026/27. Read about the partnership →

The company behind the work

Ocean View Games Ltd is registered in England and Wales (company number 13011771), with its registered office at 3rd Floor, 86-90 Paul Street, London, EC2A 4NE. The team works remotely on UK time (GMT/BST) with clients in the UK and abroad.

86-90 Paul Street, London EC2A 4NE

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