Skip to main contentSkip to contact
Ocean View Games
Ocean View Games Text

Built on AAA Foundations

Our Story

We are a UK-based Unity development studio that brings the architectural discipline of large-scale MMORPGs to your game.

Our Story

Ocean View Games was born from a desire to raise the standard of outsourced development.

Our leadership team spent years on the front lines of one of the world’s largest living games: RuneScape. Working on the RuneScape Mobile project taught us exactly what happens when code meets millions of players. We learned how to optimize for thermal throttling on low-end phones, how to architect netcode that doesn’t buckle under load, and how to modernize legacy systems without breaking them.

We founded Ocean View Games to make that level of technical expertise available to everyone.

Whether you are a startup building your first multiplayer title or an institution gamifying an educational curriculum, we apply the same “MMO-grade” stability and performance standards to your project.

Our Philosophy: Engineering First

Performance is Not an Afterthought

In the world of massive online games, a 1% drop in performance can cost thousands of users. We don’t wait until the end of a project to optimize; we build with Data-Oriented Technology Stack (DOTS) and strict performance budgets from Day One.

We Speak “Legacy”

Many agencies run away from old code. We thrive in it. Our background involves navigating 20-year-old codebases and successfully porting them to modern platforms. If you have a project that other developers say is “too messy to save,” we are the team you call.

Senior Talent Only

We are not a “body shop” that farms your work out to juniors. When you hire Ocean View Games, you are hiring Unity Certified Experts and senior engineers who have shipped commercial titles. We integrate directly into your team, providing high-level architectural guidance alongside clean, maintainable code.

Meet The Team

David

Director & Lead Unity Developer

As a former Core Developer for RuneScape Mobile at Jagex, David specializes in high-performance mobile architecture. He was instrumental in solving the complex UI and thermal challenges required to bring a massive PC MMORPG to mobile devices. At Ocean View Games, David oversees all technical architecture, ensuring every client project meets the strict stability standards required for a global launch.

Adam

Senior Game Developer

Adam is a veteran gameplay engineer with a focus on “game feel” and system design. While David focuses on the architecture that keeps the game running, Adam ensures the game is engaging to play. His expertise spans complex AI systems, character controllers, and rapid prototyping, allowing clients to “find the fun” faster.

Our Approach to Partnership

We don’t just take a spec sheet and disappear for three months. We operate as a Technical Partner.

01

We Audit

We review your GDD and code to spot risks early.

02

We Validate

We prototype mechanics to prove they are fun before you spend your budget.

03

We Deliver

We ship code that you strictly own, with no hidden IP clauses.

Ready to Build?

Stop worrying about technical debt and start building a game that scales.

Book a Technical Consultation

Contact Us