Skip to main contentSkip to contact
Ocean View Games
Ocean View
Games
Game Development Case Studies

Game Development Case Studies

In-depth technical breakdowns of our game development work

Every project we take on presents a unique engineering challenge. These case studies break down the technical decisions, architecture choices, and development processes behind our work, from scaling an MMORPG to 1,000+ concurrent players to reverse-engineering a Flash game with no source code. Whether you are evaluating us as a development partner or looking for insight into how complex game systems are built, these deep dives show exactly how we approach problems.

Domi Online – Scalable MMORPG Architecture Case Study

Domi Online – Scalable MMORPG Architecture Case Study

How we scaled a Unity MMORPG to 1,000+ concurrent players. Server architecture, FishNet networking, and performance optimisation.

Read Case Study
Flash to HTML5 Modernisation: Great Fire of London Case Study

Flash to HTML5 Modernisation: Great Fire of London Case Study

How the Fire of London educational game was rebuilt from Flash to HTML5 with no source code. Reverse-engineered and relaunched for modern browsers.

Read Case Study
Massive Scale Mobile Porting – The RuneScape Mobile Experience

Massive Scale Mobile Porting – The RuneScape Mobile Experience

From PC to pocket: the UI/UX and performance challenges of porting RuneScape to mobile. Bring this AAA porting expertise to your next project.

Read Case Study
Unity Mobile Strategy Development – AI & Procedural Generation

Unity Mobile Strategy Development – AI & Procedural Generation

How we built and optimised a mobile strategy game in Unity. Architecture, performance profiling, and App Store launch.

Read Case Study
Accelerating Unity Development – Building a Modular Hypercasual Framework

Accelerating Unity Development – Building a Modular Hypercasual Framework

How we built a Unity framework to launch hypercasual MVPs and prototypes 50% faster. Read the full case study.

Read Case Study
Gamifying Indigenous Language Preservation – The Vocab Builder Project

Gamifying Indigenous Language Preservation – The Vocab Builder Project

How Ocean View Games partnered with The Language Conservancy to gamify indigenous language preservation. Unity, WebGL, curriculum design. Full case study.

Read Case Study
SDK Modernisation & Android Porting - Nova Blast Case Study

SDK Modernisation & Android Porting - Nova Blast Case Study

How we updated outdated SDKs, resolved legacy bugs, ported Nova Blast to Android, and rebuilt level design tooling.

Read Case Study
Mobile Strategy Game Design & Monetisation - Pocket Factory Case Study

Mobile Strategy Game Design & Monetisation - Pocket Factory Case Study

How we designed core gameplay and monetisation for Pocket Factory, a mobile strategy game for iOS and Android.

Read Case Study
Java-to-Unity Platform Migration - Nub Remake Case Study

Java-to-Unity Platform Migration - Nub Remake Case Study

Case study: migrating Nub from Java to Unity with full codebase rewrite and cross-platform launch on Steam, iOS, and Android. Art and gameplay preserved.

Read Case Study
Award-Winning Multi-Language Learning Game - Navigo Case Study

Award-Winning Multi-Language Learning Game - Navigo Case Study

How our team designed and developed Navigo - an award-winning tablet game with 15 unique mini-games across four languages for the EU Horizon 2020 iRead project.

Read Case Study

Stop Searching. Start Building.

Ready to start your next project? Tell us about your game and we'll get back to you with a plan.

Start by telling us what kind of help you need.

Location

London, United Kingdom

Response Time

We typically respond within 24-48 hours

1
2
3
Step 1 of 3