

Press Kit
Everything journalists, bloggers, and content creators need to cover Ocean View Games.
Company Overview
David Edgecombe
London, UK
2020
Unity Engineering, Mobile Porting, MMORPG Architecture, Educational Modernization
The Ocean View Story
One-Liner
Ocean View Games is a specialized UK game development studio led by veteran Unity engineers, dedicated to scaling complex IPs and modernizing legacy gaming experiences for the modern web and mobile.
Short Bio
Led by David Edgecombe—a former Jagex developer who worked on the successful mobile porting of RuneScape—Ocean View Games brings AAA-level engineering to independent studios and educational institutions. The studio specializes in Unity optimization, server-authoritative networking, and rescuing legacy software from digital obsolescence.
Full Bio
Ocean View Games was founded to bridge the gap between high-level game engineering and boutique service. The studio is built on a foundation of over 20 years of industry experience, including internal tenures at renowned studios like Jagex.
While many agencies focus solely on “building apps,” Ocean View Games specializes in high-stakes technical challenges: architecting scalable MMORPGs (as seen in Domi Online), porting massive PC titles to mobile (RuneScape Mobile), and reverse-engineering “dead” software (modernizing the Great Fire of London for the Museum of London). From working with the BBC and Cambridge University Press to launching self-published titles like Empires Rise, Ocean View Games delivers performance-first development that reaches millions of players.
Ocean View Games Projects


Domi Online
Role: Lead Development Agency.
The Achievement: Architecting a server-authoritative, scalable Play-to-Earn MMORPG from the ground up.
Technical Focus: Fishnet networking, asset streaming, and modular system design for massive world-building.

Empires Rise
Role: Self-Published.
The Achievement: Full-cycle development of a turn-based strategy game, from game design and art through to store deployment and monetization.
Technical Focus: Unity mobile development, monetization strategy, and end-to-end publishing pipeline.
Founder’s Legacy & Experience
The following projects were completed during our founder’s tenure at other studios. They are included to demonstrate the depth of experience our team brings to every engagement.


RuneScape Mobile
Jagex — Past TenureRole: Developer during tenure as a Jagex employee (2017–2019).
The Achievement: Successfully ported a 20-year-old MMORPG with complex UI/UX to iOS and Android, serving a player base of over 10 million.
Technical Focus: Mobile UI/UX optimization, performance tuning for low-end devices, and cross-platform architecture.


The Great Fire of London
fish in a bottle — Past TenureRole: Client: Museum of London (via fish in a bottle).
The Achievement: “Forensic Reconstruction” of a classic educational tool. With the original source code lost, the team reverse-engineered the game from Flash to HTML5.
Technical Focus: Reverse engineering, TypeScript, Phaser, and 100% mobile compatibility.
Media Assets
Frequently Asked Questions
What is Ocean View Games’ niche?
We are the “Engineers’ Studio.” We excel when a project is too technically complex for a standard mobile agency—specifically in MMORPG networking, Unity performance optimization, and legacy code rescue.
What is the studio’s connection to Jagex?
Our Lead Developer, David Edgecombe, was a core member of the Jagex team that brought RuneScape to mobile. We apply that same AAA rigor and optimization mindset to every project we take on at Ocean View Games.
Do you work with non-gaming brands?
Yes. We have a strong track record in “Serious Games” and EdTech, working with institutions like the BBC, Cambridge University Press, and the Museum of London to turn curriculum into high-engagement gameplay.
Contact Information
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Location
London, United Kingdom
Response Time
We typically respond within 24-48 hours