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Ocean View Games
Press Kit

Press Kit

Everything journalists, bloggers, and content creators need to cover Ocean View Games.

Company Overview

Director and Principal Unity Engineer

David Edgecombe

Founded

2020, London, UK

Team

Two senior Unity engineers, plus a contractor network

Company Number

13011771 (England and Wales)

Platforms

iOS, Android, PC and the web

Specialisation

Unity Game Development, Co-Development, Porting & Modernisation, Technical Engineering

Clients

Domi Online, Foil Hat Games, GamerCat Studio, Hugecalf Studios, Inferna Games, Mojo Games

The Ocean View Story

One-Liner

Ocean View Games is a UK-based, engineering-led Unity studio that builds games and interactive projects, improves existing products, and provides experienced technical support to teams that need it.

Short Bio

Ocean View Games is an engineering-led Unity studio founded by David Edgecombe. Its core team brings experience spanning commercial games, educational titles and technically demanding modernisation work, including previous roles at Jagex and a previous agency. OVG works across new development, co-development, optimisation, porting, legacy modernisation and technical support, scaling delivery through a trusted contractor network when projects need additional capacity or specialist disciplines.

Full Bio

Ocean View Games was founded in 2020 by David Edgecombe as an engineering-led game development studio focused on practical, experienced technical delivery. David previously worked at Jagex on RuneScape Mobile, while both David and Adam Kaye previously developed educational and interactive projects at a previous agency.

Today, OVG works across new game development, co-development, technical architecture, performance optimisation, porting and legacy modernisation. Projects range from building scalable systems for Domi Online and developing the technical foundations of Bookwood to mobile development, educational games and modernising older software for current platforms.

OVG operates with a small senior core team that stays close to the work. When an engagement needs additional capacity or specialist disciplines, the studio can expand delivery through a trusted network of contractors it has already worked with on real projects, including engineering, backend, art, UI/UX, audio and QA expertise.

Media Assets

Download the logo pack below. For anything else, send us a media enquiry.

LogosPNG, SVG, PDF and EPS in every colourway, plus favicon and profile picture filesDownload ZIP (11.7 MB) ↓

People

David EdgecombeDavid EdgecombeDirector and Principal Unity Engineer

David is the Director and Principal Unity Engineer at Ocean View Games. He has 12 years in game development, including two and a half years (2017 to 2019) as a Technical Developer at Jagex, on RuneScape and then RuneScape Mobile from 2018. Unity Certified Expert. Specialises in architecture, mobile performance, and shipping production-quality builds.

Adam KayeAdam KayeLead Unity Engineer

Adam is the Lead Unity Engineer at Ocean View Games. He has 14 years in game development, specialising in gameplay, AI, and prototyping. Adam led Navigo, a Serious Games Society award winner, while at a previous agency.

Ocean View Games Projects

Our Team’s Track Record

David and Adam delivered these projects in previous roles, at Jagex and at a previous agency, before Ocean View Games. They show the experience the team brings to every engagement.

Recognition & Media Mentions

Beam - Developer Interview

Director David Edgecombe was interviewed by Beam on Medium (2024) on the future of gaming, his career path from Jagex to founding Ocean View Games, and the technical architecture behind Domi Online.

Serious Games Society - Digital Game Competition Award

Navigo, an educational language-learning game developed for the EU Horizon 2020 iRead consortium by Adam's team at a previous agency, received an award from the Serious Games Society in the Digital Game Competition.

Unity Certified Expert

Professionally certified by Unity Technologies, demonstrating advanced proficiency in Unity game development, architecture, and optimisation.

Verify on Credly

Client Testimonials

“Initially hired David to review code for the game at a very early stage and was blown away by his abilities and after a round with the board we hired David as lead developer for the project. He brought with him other developers who also did great work and I can say with full confidence there would be no Domi Online without their expertise.”

Embedded game development

Pellek

Creative Director / Co-Founder, Domi Online

Project: Domi Online

“David worked with us on a 2 month project to build a mobile game. He has shown throughout his thorough knowledge of Unity and C#. Communication was clear. And he has made himself available when we needed him most. We continue to work with him on ad hoc basis.”

Mobile game development

Martin Minvielle

Project and Business Manager, Mojo Games

Project: Pocket Factory

“David is very patient and has great communication. He is an appropriately skilled freelance Unity developer who understood our project goals from the beginning and worked with us diligently throughout our slow-burn design process. I am pleased that we chose David to develop version 2.0 of our Vocab Builder. Thanks David!”

Educational app development

Logan

Lead Producer, The Language Conservancy

Project: Vocab Builder

“David did a great job with the project and was able to take a great amount of autonomy. There was very little need to go back and forth and ask him to change anything. His code is also very clean. He laid out his own roadmap plans and worked well with the rest of the team. Ultimately, he applied his experience and knowledge in the field very well. Very satisfied with the output of his work.”

Independent development support

Walden Yan

Co-Founder, GameFi

Frequently Asked Questions

What does Ocean View Games specialise in?

OVG is an engineering-led Unity studio. We build games and interactive projects, help teams solve difficult technical problems, and modernise or improve existing products. Our work spans new development, co-development, optimisation, porting, technical architecture, educational games and ongoing engineering support.

What is the studio’s connection to Jagex?

Director David Edgecombe worked at Jagex from 2017 to 2019 on RuneScape Mobile, helping bring the long-running MMORPG to iOS and Android. That experience forms part of the engineering background OVG brings to current projects, alongside the team’s work across educational games, mobile development, technical architecture and legacy modernisation.

Does Ocean View Games work with organisations outside traditional game studios?

Yes. OVG works with game companies as well as educational organisations and teams building interactive experiences. The team’s previous work includes projects for Cambridge University Press, London Museum and EU-funded educational programmes, and David built Vocab Builder for The Language Conservancy as a freelance contractor. Our own clients include Domi Online, Mojo Games, GamerCat Studio and Hugecalf Studios.

Can Ocean View Games handle larger projects?

Yes. OVG has a small senior core team, but we can scale delivery through a trusted network of contractors and specialists we’ve already worked with on real projects. Depending on the engagement, we can bring in additional engineering, backend, art, UI/UX, audio and QA expertise while we retain technical leadership and accountability.

Socials

Media & Press Enquiries

Requesting logos, an interview or a quote for a story? Tell us what you need, including any deadline, in the message.

Location

London, United Kingdom

Response Time

We typically respond within 1 to 2 business days.

Happy to sign an NDA before discussing your project. You own the bespoke project deliverables, while our pre-existing tools and frameworks remain ours.