“Initially hired David to review code for the game at a very early stage and was blown away by his abilities and after a round with the board we hired David as lead developer for the project. He brought with him other developers who also did great work and I can say with full confidence there would be no Domi Online without their expertise.”

Games

Press Kit
Everything journalists, bloggers, and content creators need to cover Ocean View Games.
Company Overview
David Edgecombe
London, UK
2020
Unity Engineering, Mobile Porting, MMORPG Architecture, Educational Modernisation
Recognition & Media Mentions
Best Game Design Consulting Services in the UK
Named by Digital Reference as one of the leading game design consulting firms in the United Kingdom, alongside Studio Pepwuper, GAMIFICATION+ LTD, and Dreaming Methods.
2025Beam - Developer Interview
Lead Developer David Edgecombe was interviewed by Beam on the future of gaming, his career path from Jagex to founding Ocean View Games, and the technical architecture behind Domi Online.
Beam (Medium) • 2024Serious Games Society - Digital Game Competition Award
Navigo, an educational language-learning game developed during tenure at fish in a bottle, received an award from the Serious Games Society in the Digital Game Competition.
EU Horizon 2020 • fish in a bottleUnity Certified Expert
Professionally certified by Unity Technologies, demonstrating advanced proficiency in Unity game development, architecture, and optimisation.
Unity TechnologiesClient Testimonials
“David worked with us on a 2 month project to build a mobile game. He has shown throughout his thorough knowledge of Unity and C#. Communication was clear. And he has made himself available when we needed him most. We continue to work with him on ad hoc basis.”
“David is very patient and has great communication. He is an appropriately skilled freelance Unity developer who understood our project goals from the beginning and worked with us diligently throughout our slow-burn design process. I am pleased that we chose David to develop version 2.0 of our Vocab Builder. Thanks David!”
“David did a great job with the project and was able to take a great amount of autonomy. There was very little need to go back and forth and ask him to change anything. His code is also very clean. He laid out his own roadmap plans and worked well with the rest of the team. Ultimately, he applied his experience and knowledge in the field very well. Very satisfied with the output of his work.”
The Ocean View Story
One-Liner
Ocean View Games is a specialised UK game development studio led by veteran Unity engineers, dedicated to scaling complex IPs and modernising legacy gaming experiences for the modern web and mobile.
Short Bio
Led by David Edgecombe - a former Jagex developer who worked on the successful mobile porting of RuneScape - Ocean View Games brings AAA-level engineering to independent studios and educational institutions. The studio specialises in Unity optimisation, server-authoritative networking, and rescuing legacy software from digital obsolescence.
Full Bio
Ocean View Games was founded in 2020 by David Edgecombe to bridge the gap between high-level game engineering and boutique service. The studio is built on senior engineering experience, including David’s tenure as Mobile Team on RuneScape Mobile at Jagex (2017 to 2019).
While many agencies focus solely on “building apps,” Ocean View Games specialises in high-stakes technical challenges: architecting scalable MMORPGs (as seen in Domi Online), porting massive PC titles to mobile (RuneScape Mobile), and reverse-engineering “dead” software (modernising the Great Fire of London for the Museum of London, through prior team experience at Fish in a Bottle). From prior agency work for the BBC and Cambridge University Press to launching self-published titles like Empires Rise, Ocean View Games delivers performance-first development that reaches millions of players.
Ocean View Games Projects


Domi Online
Role: Lead Development Agency.
The Achievement: Architecting a server-authoritative, scalable Play-to-Earn MMORPG from the ground up.
Technical Focus: Fishnet networking, asset streaming, and modular system design for massive world-building.

Empires Rise
Role: Self-Published.
The Achievement: Full-cycle development of a turn-based strategy game, from game design and art through to store deployment and monetisation.
Technical Focus: Unity mobile development, monetisation strategy, and end-to-end publishing pipeline.
Founder’s Legacy & Experience
The following projects were completed during our founder’s tenure at other studios. They are included to demonstrate the depth of experience our team brings to every engagement.


RuneScape Mobile
Jagex - Past TenureRole: Developer during tenure as a Jagex employee (2017–2019).
The Achievement: Successfully ported a 20-year-old MMORPG with complex UI/UX to iOS and Android, serving a player base of over 10 million.
Technical Focus: Mobile UI/UX optimisation, performance tuning for low-end devices, and cross-platform architecture.


The Great Fire of London
fish in a bottle - Past TenureRole: Client: Museum of London (via fish in a bottle).
The Achievement: “Forensic Reconstruction” of a classic educational tool. With the original source code lost, the team reverse-engineered the game from Flash to HTML5.
Technical Focus: Reverse engineering, TypeScript, Phaser, and 100% mobile compatibility.
Media Assets
Frequently Asked Questions
What is Ocean View Games’ niche?
We are the “Engineers’ Studio.” We excel when a project is too technically complex for a standard mobile agency - specifically in MMORPG networking, Unity performance optimisation, and legacy code rescue.
What is the studio’s connection to Jagex?
Our Lead Developer, David Edgecombe, was a core member of the Jagex team that brought RuneScape to mobile. We apply that same AAA rigour and optimisation mindset to every project we take on at Ocean View Games.
Do you work with non-gaming brands?
Yes. Our team has a strong “Serious Games” and EdTech track record. Through earlier roles at Fish in a Bottle, we contributed to projects for institutions like the BBC, Cambridge University Press, and the Museum of London. At Ocean View Games we continue that work for clients including The Language Conservancy.
Contact Information
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Location
London, United Kingdom
Response Time
We typically respond within 24-48 hours