
Games

Game Development Agency in London
Unity specialists with 20+ years experience from studios including Jagex. We build, port, and optimise games for studios and institutions across the UK.
20+
Years Experience
30+
Projects Shipped
2M+
Players Reached
$3M
Seed Funding Secured
Why Work With a London Game Studio?
London is home to one of the deepest game development talent pools in Europe. But finding the right partner matters more than finding the nearest one. Ocean View Games is a London-based Unity agency founded by developers whose track record includes RuneScape Mobile (via Jagex). We bring the discipline and technical standards of a major studio to projects of every size, from a three-month educational app to a multi-year MMORPG.
Our registered office is at 86-90 Paul Street in Shoreditch, in the heart of London's tech and creative cluster. We work with clients face-to-face when it matters, and remotely when it doesn't. Whether you're looking for London game development expertise for a commercial title or a university commissioning your first gamified learning app, our team is built to slot into your workflow.
Our London Game Development Services
Unity Game Development
Our specialty. Certified Unity developers with shipped titles across mobile, PC, WebGL, and console. From hypercasual prototypes to server-authoritative MMORPGs.
Learn More →Mobile Porting & Optimisation
David led the RuneScape mobile port at Jagex, reaching over 10 million players. That experience informs every porting and optimisation project we take on.
Learn More →Co-Development
Senior Unity engineers who embed directly into your Jira and Slack workflow, working as a seamless extension of your studio.
Learn More →Educational & Serious Games
Gamified learning experiences for institutions including Cambridge University Press, the BBC, the Museum of London, and universities across Europe.
Learn More →Legacy Modernisation
We reverse-engineer, rebuild, and relaunch games from obsolete platforms. Flash to HTML5, legacy Unity to modern pipelines.
Learn More →Performance & Code Audit
Profiling, bottleneck identification, and systematic fixes for rendering pipelines, memory management, and asset streaming.
Learn More →London Studios and Institutions We've Helped
We serve two types of clients from our London base.
Game Studios & Developers
Studios come to us when they need specialist help they can trust. That might mean co-developing a multiplayer backend, porting a successful PC title to mobile, clearing a sprint backlog before a milestone, or running a deep performance audit on a build that's not hitting frame rate targets. David previously worked at Jagex on RuneScape and RuneScape Mobile, so our team understands the pace and standards of large-scale studio production.
Educational & Corporate Institutions
Universities, publishers, and cultural organisations come to us when they need a game built but don't have an in-house development team. They need a partner who can speak their language (understanding learning outcomes, accessibility compliance, and curriculum alignment) while delivering a product that's genuinely engaging to play. Our track record with Cambridge University Press, the BBC, and the Museum of London speaks for itself.
Case Studies
RuneScape Mobile - via Jagex
David led the mobile port of one of the world's most iconic MMORPGs during his time at Jagex. Complete UI/UX redesign for touch, performance optimisation across hundreds of device configurations, and a launch that reached #1 RPG on the App Store.
The Great Fire of London - via fish in a bottle
Reverse-engineered a Flash-based educational game with no source code and rebuilt it entirely in HTML5 during David's time at fish in a bottle. Fully accessible, responsive across desktop and mobile, and still used by the museum today.
Domi Online - Domi Game Studios
Architected server-authoritative networking, 64-bit infinite progression systems, and cost-optimised AWS infrastructure for a large-scale MMORPG. The project secured $3M in seed funding.
What Sets Us Apart From Other London Studios
David built RuneScape Mobile at Jagex.
David led the mobile port of one of the most complex games ever brought to mobile during his time at Jagex. That experience included managing millions of content assets, optimising for low-end devices, and building touch-first UI for a 20-year-old codebase. This influences everything we do.
We ship for institutions, not just studios.
We also work with universities, publishers, and cultural organisations, which means we understand accessibility requirements, curriculum alignment, and institutional procurement processes.
We're actually based in London.
Registered at Companies House (No. 13011771), with a London office at 86-90 Paul Street, EC2A 4NE. When you need a face-to-face meeting or an on-site day, we're here.
We don't outsource your project.
Every project is built by our core team of senior Unity developers. No juniors, no subcontractors, no surprise handoffs. You work directly with the people writing your code.
Our London Office
Ocean View Games Ltd
3rd Floor
86-90 Paul Street
London, EC2A 4NE
United Kingdom
Located in the heart of Shoreditch, near Old Street and Liverpool Street stations. We welcome in-person meetings for project kickoffs, milestone reviews, and studio visits.
Companies House No. 13011771
Start Your London Game Project
Whether you need a full game built from scratch, a specialist team to augment your studio, or a technical audit of an existing project, the process starts with a conversation.
Tell us about your project
Use the form below or email us directly. Share as much or as little detail as you have.
We'll send you a plan
Within 48 hours, we'll come back with an initial assessment, suggested approach, and rough timeline.
Kick off
Once scope is agreed, we start building. You'll have direct access to the developers on your project throughout.









