Explore co-development
See how our developers join your team, from the first conversation to day-to-day delivery.
How co-development worksSee how our developers join your team, from the first conversation to day-to-day delivery.
How co-development worksWeigh up OVG alongside hiring in-house, working with freelancers or using an offshore team.
Compare development partnersWork through scope, partner selection and the practical decisions involved in outsourcing development.
Read the outsourcing guideArchitecting a Scalable, “Cap-Less” MMORPG on a Lean Infrastructure
How we scaled a Unity MMORPG to 1,000+ concurrent players. Server architecture, FishNet networking, and performance optimisation.

Modernising and Porting a Live Mobile Puzzle Game
How we moved Nova Blast to Unity 2019 LTS, added new tiles and power-ups, extended its level editor and brought the iOS puzzle game to Android.

Designing and Building a Hyper-Casual Merge Game
How we designed core gameplay and monetisation for Pocket Factory, a hyper-casual mobile game for iOS and Android.

Turning Creative Requirements Into Maintainable Game Systems
How Ocean View Games worked alongside GamerCat Studio's developer to design Bookwood's core Unity architecture and interactive story systems around a content-heavy production.

Studios supported directly by Ocean View Games. Jagex is included as prior employment from David's earlier role on RuneScape Mobile.
Studios don't hire external developers because they want to. They hire them because they have a specific problem that their current team can't solve quickly enough. Here are the situations where we add the most value.
Unity co-development for game studios. Embed senior UK engineers in your team or give us a defined workstream, with agreed milestones and documented handover.
Explore serviceUnity performance optimisation: thermal throttling, memory management, draw call reduction, and crash resolution. Led by a developer who worked on RuneScape Mobile.
Explore serviceGame porting for PC, iOS and Android, including console games moving to mobile. UK Unity engineers assess feasibility, adapt controls and optimise performance.
Explore serviceMobile game development services for iOS and Android. UK-based Unity developers building new mobile games, porting existing titles, and improving live mobile projects.
Explore serviceUnity game QA for gameplay, device compatibility, performance and release readiness. Get reproducible bug reports and prioritised findings from UK engineers.
Explore serviceUnity multiplayer development, FishNet networking and backend integration. Plan server authority, synchronisation and load testing around your game.
Explore service“Initially hired David to review code for the game at a very early stage and was blown away by his abilities and after a round with the board we hired David as lead developer for the project. He brought with him other developers who also did great work and I can say with full confidence there would be no Domi Online without their expertise.”
“David and Adam's workflow is always carried out with sophistication and passion, providing our team with vast expertise of the industry whilst maintaining a high standard of work and pride in each component fulfilled. Dedicated members who always goes above and beyond expectations to deliver. Great asset to any team!”
“David worked with us on a 2 month project to build a mobile game. He has shown throughout his thorough knowledge of Unity and C#. Communication was clear. And he has made himself available when we needed him most. We continue to work with him on ad hoc basis.”
“Awesome job! I really look forward to working with the guys again very soon!”
Early-stage startup or indie team without an engineering team yet? See our startups and indie studios page.
Tell us about your team, project and the gap you need to fill, whether that’s additional capacity or ownership of a specific technical problem.
Tell Us About Your ProjectShare your production stage, next milestone and the engineering gaps you need to fill. We'll discuss how we could contribute to your existing team.
Location
London, United Kingdom
Response Time
We typically respond within 1 to 2 business days.
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