Explore co-development
See how our developers join your team, from the first conversation to day-to-day delivery.
How co-development worksSee how our developers join your team, from the first conversation to day-to-day delivery.
How co-development worksWeigh up OVG alongside hiring in-house, working with freelancers or using an offshore team.
Compare development partnersWork through scope, partner selection and the practical decisions involved in outsourcing development.
Read the outsourcing guideBuilding an MMORPG With a Core Team of Four
How we built Domi Online in Unity, from 64-bit progression and server-authoritative networking to combat, quests and environment art.

Bringing an Established Game to New Platforms
A three-month Unity 2018 to Unity 6 migration and mobile port for Hugecalf Studios, ahead of a planned Epic Games Store release on Windows, Android and iOS.

Modernising and Porting a Live Mobile Puzzle Game
How we moved Nova Blast to Unity 2019 LTS, added new tiles and power-ups, extended its level editor and brought the iOS puzzle game to Android.

Building and Monetising a Mobile Merge Game
How we built Pocket Factory for Mojo Games in two months, from merge gameplay and offline earnings to ad mediation, IAP and post-launch updates.

Studios supported directly by Ocean View Games. Jagex is included as prior employment from David's earlier role on RuneScape Mobile.
Studios don't hire external developers because they want to. They hire them because they have a specific problem that their current team can't solve quickly enough. Here are the situations where we add the most value.
Unity co-development for game studios. Embed senior UK engineers in your team or give us a defined workstream, with agreed milestones and documented handover.
Explore serviceUnity performance optimisation: thermal throttling, memory management, draw call reduction, and crash resolution. Led by a developer who worked on RuneScape Mobile.
Explore serviceGame porting for PC, iOS and Android, including console games moving to mobile. UK Unity engineers assess feasibility, adapt controls and optimise performance.
Explore serviceMobile game development services for iOS and Android. UK-based Unity developers building new mobile games, porting existing titles, and improving live mobile projects.
Explore serviceUnity game QA for gameplay, device compatibility, performance and release readiness. Get reproducible bug reports and prioritised findings from UK engineers.
Explore serviceUnity multiplayer development, FishNet networking and backend integration. Plan server authority, synchronisation and load testing around your game.
Explore service“Initially hired David to review code for the game at a very early stage and was blown away by his abilities and after a round with the board we hired David as lead developer for the project. He brought with him other developers who also did great work and I can say with full confidence there would be no Domi Online without their expertise.”
Embedded game development
Project: Domi Online
“Nub is our baby, an isometric puzzle game we originally wrote in Java, and we always felt it deserved a bigger audience. We brought in Ocean View Games to rebuild it in Unity, and they did a fantastic job. They took our original code and rebuilt the whole game from the ground up, keeping every puzzle mechanic exactly as we made it while properly rethinking the controls for touchscreens. Seeing Nub running on PC, iOS and Android from a single project was a real moment for us. They were brilliant to work with, and I'd jump at the chance to work with them again.”
Java to Unity rebuild
Project: Nub Remake
Early-stage startup or indie team without an engineering team yet? See our startups and indie studios page.
Tell us about your team, project and the gap you need to fill, whether that’s additional capacity or ownership of a specific technical problem.
Tell us about the gapShare your production stage, next milestone and the engineering gaps you need to fill. We'll discuss how we could contribute to your existing team.
Location
London, United Kingdom
Response Time
We typically respond within 1 to 2 business days.