Domi Online
Server-authoritative MMORPG architecture built entirely in C#. 64-bit progression systems that bypass standard integer limits, custom serialisation for networked gameplay, and a FishNet networking layer supporting 1,000+ concurrent players. Read the case study.
Educational Games
C# gameplay systems built for Cambridge University Press, Museum of London, and EU Horizon 2020 projects during our team's previous employment. Clean, maintainable code designed for long-term institutional use, with multi-language support and accessibility features baked in.
Mobile Optimisation
C# profiling and refactoring to eliminate GC spikes, reduce frame time, and improve thermal performance on mobile devices. Our performance optimisation work consistently delivers measurable improvements on low-end hardware.
Legacy Code Rescue
Taking over poorly structured C# codebases from other developers, refactoring for readability and performance, and shipping the project. Our legacy modernisation service is built on years of experience rescuing stalled projects.