
Games

Unity Game Development from a UK Studio
Senior Unity engineers, UK-registered company, GMT/BST timezone, English-first. The trust signals that matter when you're hiring an external partner.
Why a UK Partner Specifically
GMT/BST timezone
Full working-day overlap with EU clients in Berlin, Paris, Amsterdam, and Stockholm. Four to five hours of overlap with US East Coast. Manageable for US West Coast with one early or late call per week.
VGTR-eligible co-development
Engaging a UK studio for qualifying work can support your Video Games Tax Relief or VGEC claim. For the BFI cultural test mechanics and what counts as qualifying expenditure, see our full guide.
VGTR / VGEC guide→English-first communication
No translation overhead. All documentation, code comments, standups, and contracts are in native English. Nuance during architecture reviews and code feedback is not lost.
UK IP law and clean handover
Standard UK contracts with IP transfer on payment per milestone. UK courts are an established jurisdiction for international IP disputes, and English contract law is widely understood.
GDPR-compliant by default
We are ICO registered (Information Commissioner's Office). UK GDPR alignment matters for any game collecting EU or UK player data, particularly in education and children's titles.
Ukie member, Companies House registered
Companies House No. 13011771, verifiable on the public register. Proud Ukie members (the UK trade body for games). Filed accounts, named directors, real business.
Two Senior Engineers, Named
Direct senior access, no PM layer. You speak to the engineer doing the work.
- Director David Edgecombe, Principal Unity Engineer, 12 years in game development, Unity Certified Expert, ex-Jagex Mobile Team Lead on RuneScape Mobile (2017 to 2019). Specialises in architecture, mobile, and performance.
- Lead Adam Kaye, Lead Unity Engineer, 14 years in game development. Specialises in gameplay, AI, and rapid prototyping.
See the team for full credentials, or read about Ocean View Games.
Where We Are in the UK
Registered in London (Shoreditch). Adam works from the Midlands (Greater Coventry, walking distance to Codemasters, Playground Games, and Sumo Digital). For London-specific in-person work, see our London page.
How We Work
We work as an embedded co-development partner: senior engineers in your tools, your standups, your repos. See game development outsourcing for the full work-model detail.
Tell Us About Your Project
Director David replies to every enquiry personally, usually within one working day.
Get in Touch