
Games
Unity Game Development from a UK Studio
Senior Unity engineers, UK-registered company, GMT/BST timezone, English-first. The trust signals that matter when you're hiring an external partner.
Why a UK Partner Specifically
GMT/BST timezone
Full working-day overlap with EU clients in Berlin, Paris, Amsterdam, and Stockholm. Four to five hours of overlap with US East Coast. Manageable for US West Coast with one early or late call per week.
English-first communication
No translation overhead. All documentation, code comments, standups, and contracts are in native English. Nuance during architecture reviews and code feedback is not lost.
UK IP law and clean handover
Standard UK contracts with IP transfer on payment per milestone. UK courts are an established jurisdiction for international IP disputes, and English contract law is widely understood.
Privacy-aware delivery
We are ICO registered with the Information Commissioner's Office. Projects are designed with relevant privacy and data-handling requirements in mind, particularly in education and children's titles.
Ukie member, Companies House registered
Companies House No. 13011771, verifiable on the public register. Proud Ukie members (the UK trade body for games). Filed accounts, named directors, real business.
Two Senior Engineers, Named
Direct senior access, no PM layer. You speak to the engineer doing the work.
- Director David Edgecombe, Principal Unity Engineer, 12 years in game development, Unity Certified Expert, ex-Jagex Technical Developer on RuneScape Mobile (2017 to 2019). Specialises in architecture, mobile, and performance.
- Adam Kaye, Lead Unity Engineer, 14 years in game development. Specialises in gameplay, AI, and rapid prototyping.
See the team for full credentials, or read about Ocean View Games.
Where We Are in the UK
Our registered office is in London. Adam works from the Midlands (Greater Coventry, walking distance to Codemasters, Playground Games, and Sumo Digital). For London-specific in-person work by arrangement, see our London page.
How We Work
We work as an embedded co-development partner: senior engineers in your tools, your standups, your repos. See game development outsourcing for the full work-model detail.
Tell Us About Your Project
Director David handles every enquiry personally. We typically respond within one business day.
Get in Touch