Prepare your educational game brief
Work through stakeholders, curriculum input, discovery outputs, pilot testing and acceptance criteria, then adapt a printable worksheet with your team.
Use the commissioning checklistWork through stakeholders, curriculum input, discovery outputs, pilot testing and acceptance criteria, then adapt a printable worksheet with your team.
Use the commissioning checklistRead how one Unity system serves multiple language apps for The Language Conservancy through a shared set of mini-games.
Read the Vocab Builder case studySee our full approach to curriculum-aligned design, accessibility, privacy and LMS integration.
View the serviceTurning Language Data Into Playable Learning
One Unity repository, multiple language apps. How Ocean View Games built Vocab Builder to populate nine mini-games with language data through an API.

Engineering an Award-Winning Language Learning Adventure
How our team designed and developed Navigo - an award-winning tablet game with 15 unique mini-games across four languages for the EU Horizon 2020 iRead project.

Work from our team’s previous roles at leading studios and agencies.

Research Consortium
We sit down with your pedagogical team to map learning objectives, target age groups, and assessment criteria. The output is a game design document aligned to your syllabus.
We build a playable prototype and test it with a small learner group. Feedback from students and teachers shapes the core loop before full production begins.
We develop in Unity or HTML5, testing against the agreed accessibility requirements and supported device list, with privacy and data-handling reviews throughout.
We handle app store submission, web hosting, or MDM distribution. Where progress reporting is required, we integrate with the institution's agreed LMS or reporting interface after confirming its technical requirements.
We design and build educational games for publishers, universities and museums. Turn your learning objectives into a browser or mobile game. Discuss your project.
Explore serviceUpgrade older Unity projects or rebuild legacy games for modern platforms. UK engineers assess dependencies, preserve gameplay and plan a tested migration.
Explore serviceApp Store and Google Play launch support for Unity games. Build checks, store listings, test releases and help resolving submission review issues.
Explore serviceGame design services covering core mechanics, progression, game design documents and Unity prototypes. Turn your concept into a practical production plan.
Explore service“David is very patient and has great communication. He is an appropriately skilled freelance Unity developer who understood our project goals from the beginning and worked with us diligently throughout our slow-burn design process. I am pleased that we chose David to develop version 2.0 of our Vocab Builder. Thanks David!”
If your project is for a museum, gallery, or heritage site, you may also want to explore our museums and cultural heritage page.
If your project is corporate training or L&D rather than academic education, see our corporate training page.
Tell us what you want people to learn or explore, who the audience is and what content, research or funding you already have in place.
Tell Us About Your ProjectTell us about your learners, curriculum needs, devices and approval process. We'll discuss the practical requirements for your institution.
Location
London, United Kingdom
Response Time
We typically respond within 1 to 2 business days.
Prefer to talk?
Pick a time that suits you and speak to David directly.