
Games
Engineering an Award-Winning Language Learning Game
15 unique mini-games across four languages for the EU Horizon 2020 iRead project. Winner of the Serious Games Society Award.
- Educational
- Multi-Language
- Serious Games
- Award-Winning
- Programme
- EU Horizon 2020 (iRead)
- Context
- Previous Tenure
- Role
- Game Design & Development
- Timeline
- 12 Months
15 Unique Mini-Games
Designed and developed a diverse suite of mini-games across four languages, each targeting specific cognitive retention skills from phonics matching to sentence construction.
Award-Winning Design
The game received a Serious Games Society award in the Digital Game Competition, recognised for its effective integration of educational research into engaging gameplay.
Adaptive Difficulty Engine
Built comprehensive player performance tracking that dynamically adjusts content difficulty, ensuring each child is challenged at an appropriate level throughout their learning journey.
Serious Games Society Award
Navigo won an award in the Digital Game Competition, recognising excellence in educational game design.
Multi-Institutional Validation
Successfully tested across multiple European schools and age groups, with positive feedback from educators and children alike.
Four-Language Coverage
A single game architecture supporting English, German, Spanish, and Greek with language-specific pedagogical mechanics.
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