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Award-Winning Multi-Language Learning Game - Navigo Case Study Background

Award-Winning Multi-Language Learning Game - Navigo Case Study

Engineering an Award-Winning Language Learning Adventure

EducationalMulti-LanguageSerious GamesAward-Winning

Programme

EU Horizon 2020 (iRead)

Context

Previous Tenure

Role

Game Design & Development

Timeline

12 Months

Navigo is an ambitious tablet-based learning game designed to support children learning English, German, Spanish, or Greek as a first language. Developed by our team at fish in a bottle alongside a major European research consortium, the game complements traditional classroom teaching through an engaging narrative and a wide range of interactive game mechanics. Working closely with over a dozen educational and technical institutions across Europe, we translated pedagogical research and language-learning guidance into 15 distinct mini-games. Each was focused on teaching key principles of early language development - from phonics and grammar to sentence construction and reading comprehension. Research-Driven Design: Unlike commercial game development, every design decision required validation against educational outcomes. University partners provided learning objectives; we engineered the gameplay mechanics to achieve them. Adaptive Difficulty: The game collected comprehensive data on player performance and used it to dynamically adjust the difficulty of content being taught, ensuring each child was challenged at an appropriate level. Multi-Language Architecture: Supporting four languages was not simply a localisation task. Each language has different grammatical structures, phonetic systems, and pedagogical approaches. The game architecture needed to accommodate fundamentally different learning mechanics per language. The dedication paid off: Navigo received an award from the Serious Games Society in the Digital Game Competition, alongside glowing reviews from focus testers and participating schools.

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Our Contributions

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15 Unique Mini-Games

Designed and developed a diverse suite of mini-games across four languages, each targeting specific cognitive retention skills from phonics matching to sentence construction.

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Award-Winning Design

The game received a Serious Games Society award in the Digital Game Competition, recognised for its effective integration of educational research into engaging gameplay.

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Adaptive Difficulty Engine

Built comprehensive player performance tracking that dynamically adjusts content difficulty, ensuring each child is challenged at an appropriate level throughout their learning journey.

The Results

Serious Games Society Award

Navigo won an award in the Digital Game Competition, recognising excellence in educational game design.

Multi-Institutional Validation

Successfully tested across multiple European schools and age groups, with positive feedback from educators and children alike.

Four-Language Coverage

A single game architecture supporting English, German, Spanish, and Greek with language-specific pedagogical mechanics.

The Tech Stack

Unity Game Engine Logo
Unity
C Sharp Programming Language Logo
C#