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Ocean View Games
Engineering an Award-Winning Language Learning Game

Engineering an Award-Winning Language Learning Game

15 unique mini-games across four languages for the EU Horizon 2020 iRead project. Winner of the Serious Games Society Award.

Summary

The challenge
Turn research from over a dozen European institutions into a game that teaches early literacy in English, German, Spanish and Greek.
The team's role
Adam's team at Fish in a Bottle designed and developed 15 mini-games, with difficulty that adapts to each child's performance.
The result
An award from the Serious Games Society in the Digital Game Competition, and positive feedback from schools and focus testers.
Navigo is an ambitious tablet-based learning game designed to support children learning English, German, Spanish, or Greek as a first language. Developed by Adam's team at Fish in a Bottle alongside a major European research consortium, the game complements traditional classroom teaching through an engaging narrative and a wide range of interactive game mechanics. Working closely with over a dozen educational and technical institutions across Europe, Adam's team translated pedagogical research and language-learning guidance into 15 distinct educational mini-games. Each was focused on teaching key principles of early language development, from phonics and grammar to sentence construction and reading comprehension. Research-Driven Design: Unlike commercial game development, every design decision required validation against educational outcomes. University partners provided learning objectives; Adam's team engineered the gameplay mechanics to achieve them. Adaptive Difficulty: The game collected comprehensive data on player performance and used it to dynamically adjust the difficulty of content being taught, ensuring each child was challenged at an appropriate level. Four Languages: Navigo supports English, German, Spanish and Greek, each with its own phonetic and grammatical needs. The dedication paid off: Navigo received an award from the Serious Games Society in the Digital Game Competition, alongside glowing reviews from focus testers and participating schools.
What Adam's Team Built
15 Unique Mini-Games

15 Unique Mini-Games

Designed and developed a diverse suite of mini-games across four languages, each built around one early-literacy skill, from phonics matching to sentence construction.

Award-Winning Design

Award-Winning Design

The game received a Serious Games Society award in the Digital Game Competition, recognised for its effective integration of educational research into engaging gameplay.

Adaptive Difficulty Engine

Adaptive Difficulty Engine

Built comprehensive player performance tracking that dynamically adjusts content difficulty, ensuring each child is challenged at an appropriate level throughout their learning journey.

The Results

Serious Games Society Award

Navigo won an award in the Digital Game Competition, recognising excellence in educational game design.

Multi-Institutional Validation

Successfully tested across multiple European schools and age groups, with positive feedback from educators and children alike.

Four-Language Coverage

Navigo supports English, German, Spanish and Greek, each with its own phonetic and grammatical needs.

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