
Games
Porting RuneScape from Desktop to Mobile
The UI/UX and performance challenges of bringing a 20-year-old MMORPG to iOS and Android - reaching 10 million mobile players.
- Studio
- Jagex
- Context
- Pre-Agency Role
- Role
- Gameplay Programming
- Reach
- 10M+ Players
Core Systems Refactoring
Rewrote Mining and Smithing gameplay loops to prioritise tap zones and simplified state machines, making desktop logic feel native on mobile.
Adaptive UI Architecture
Built context-sensitive interfaces that dynamically shift between combat and skilling modes, decluttering the screen based on player activity.
Cross-Platform Parity
Optimised network packets and client-side prediction so mobile players exist in the same world as desktop players without disadvantage.
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