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Ocean View Games
Ocean View
Games
Game Development Cost Estimator

Game Development Cost Estimator

How much does it cost to make a game? Use our free interactive tool to get an instant estimate based on your platform, genre, team size, timeline, and feature requirements.

Platform
Genre / Complexity
Team Size
Timeline
Additional Features

Estimated Cost Range

£8,000£25,000

~£1,333£4,167 /month


Budget Breakdown

Development & Engineering£4,500£14,000
Art & Design£1,500£5,000
QA & Testing£1,000£4,000
Project Management£800£2,500

This is a rough estimate based on industry averages. Actual costs depend on your specific requirements, existing assets, and technical complexity. Contact us for a precise, no-obligation quote.

How We Calculate

Industry-Average Base Costs

We start with base cost ranges for each game genre, calibrated against published industry data from GDC surveys, Newzoo reports, and our own two decades of production experience across mobile, PC, and console titles.

Compounding Multipliers

Platform, team size, timeline, and feature selections each apply a multiplier to the base cost. Features compound, adding multiplayer, monetisation, and live ops together produces a realistic combined uplift rather than a simple sum.

Budget Breakdown

The total is split into four production categories: Development & Engineering (55%), Art & Design (20%), QA & Testing (15%), and Project Management (10%). These ratios reflect typical game studio allocation and give you a clearer picture of where your budget goes.

Frequently Asked Questions

A simple mobile game (casual or hyper-casual) typically costs between £8,000 and £25,000. A mid-complexity mobile game with custom UI, monetisation, and analytics can range from £30,000 to £100,000. Complex mobile titles like RPGs or multiplayer games can exceed £200,000. The final cost depends on art style, feature set, content volume, and backend requirements.
PC games generally cost 15–30% more than mobile equivalents due to higher resolution assets and more complex input systems. Console development adds further costs for certification, devkit licensing, and platform-specific optimisation. A mid-range PC indie game typically costs £50,000 to £200,000.
The biggest cost drivers are: (1) Game complexity and genre - an MMO is fundamentally more expensive than a puzzle game. (2) Art style - hand-painted 2D, stylized 3D, and realistic 3D each have dramatically different production costs. (3) Multiplayer features - real-time networking, matchmaking, and anti-cheat add significant engineering time. (4) Timeline - compressed timelines require larger teams, increasing coordination overhead.
Yes. Many successful indie games were made with modest budgets by focusing on a tight core loop and minimal viable scope. We recommend starting with a prototype to validate your concept before committing to full production. Our game design services can help you scope a realistic MVP.
This tool provides rough industry-average ranges based on platform, genre, team size, timeline, and feature complexity. Actual quotes can vary significantly based on existing assets, codebase quality, art direction, and specific technical requirements. For a precise quote tailored to your project, contact us directly.
Yes. For fixed-price projects we typically work with milestone-based payments; a deposit, then payments at Alpha, Beta, and Gold Master. For ongoing co-development we offer monthly retainers. Visit our How We Work page for more detail on engagement models.
The development category (approximately 55% of total budget) covers all engineering work: game programming, systems architecture, gameplay mechanics, backend and server development, third-party SDK integration, platform-specific optimisation, and build pipeline setup.
Timelines vary enormously by scope. A hyper-casual mobile game can be prototyped in 4–6 weeks. A mid-range mobile title typically takes 4–8 months. A full PC or console game with multiplayer features can take 12–24 months or more.

Need a precise quote tailored to your project? Let's talk.

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