


Educational Game Development
Engaging EdTech Game Solutions
Our Educational Games Services
Curriculum-Aligned Games
Games designed around specific syllabi and learning outcomes, from K-12 literacy to university-level science simulations.
LMS & Analytics Integration
Back-end systems that track student progress, quiz results, and engagement metrics — exportable to your LMS or internal dashboards.
Age-Appropriate UX
Interface design and difficulty curves tailored to your target demographic, from preschoolers to adult learners, compliant with child data protection laws.
Multi-Language Localisation
Full text, audio, and UI localisation pipelines so your game can reach learners in any language — including support for endangered languages.
Cross-Platform School Deployment
Unity and HTML5 (WebGL) builds that run smoothly on low-spec school hardware, iPads, Android tablets, and modern web browsers.
Institutional Track Record
We’ve delivered educational titles for Cambridge University Press, the BBC, and the Museum of London — organisations that demand accuracy, accessibility, and scale.
Pedagogy-Led Design
Every mechanic is designed around your learning objectives. We collaborate with curriculum experts and conduct age-group focus testing to ensure the game teaches effectively.
Multi-Platform & Multilingual
We deploy to school Chromebooks, iPads, Android tablets, and web browsers — with full localisation support for multi-language curricula.
Tech that works in the classroom:
We don’t just “gamify” textbooks. We design interactive systems that reinforce learning outcomes. Our process ensures that the entertainment value supports the pedagogy, rather than distracting from it.
1. Curriculum Mapping & Discovery
We start by understanding what needs to be taught. We work with your subject matter experts (SMEs) to map game mechanics directly to your syllabus or learning objectives.
- Learning Objectives: Defining clear goals (e.g., “Student must master vocabulary X”).
- Curriculum Alignment: Ensuring content matches specific academic standards (e.g., KS2, Common Core, or University modules).
- Audience Profiling: Analysing the age group to determine appropriate reading levels, art styles, and cognitive load.
2. Co-Design & Prototyping
Educational games fail if they aren’t tested early. We build rapid prototypes to verify that the gameplay actually teaches the concept effectively.
- Pedagogical Review: Regular check-ins with teachers or educational consultants to ensure accuracy.
- Student Focus Groups: Testing early builds with real learners to identify confusion or engagement drop-offs.
- Iterative Refinement: Tweaking the difficulty curve to keep students in the “Zone of Proximal Development” (not too hard, not too boring).
3. Inclusive & Accessible Development
Schools require inclusivity. We build games that can be played by students of varying abilities and on varying hardware.
- WCAG Compliance: Designing for accessibility, including colour-blind friendly modes, text-to-speech support, and scalable text.
- Hardware Optimisation: Ensuring smooth performance on low-spec devices like Chromebooks, older iPads, and school desktops.
- Cross-Platform Architecture: Building a single Unity codebase that deploys seamlessly to WebGL, Mobile, and Desktop.
4. Integration & Classroom Deployment
A game is useless if a teacher can’t set it up. We handle the technical integration into your existing school systems.
- LMS Integration: Connecting the game to systems like Moodle, Canvas, or Blackboard via xAPI or SCORM to track grades.
- Teacher Dashboards: Creating simple backend views where educators can monitor student progress and identify strugglers.
- Privacy by Design: Ensuring all data architecture is fully compliant with GDPR-K and COPPA (Children’s Online Privacy Protection Act).
Transform your curriculum into an engaging game. Talk to our educational games team.
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