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Ocean View Games
Ocean View
Games
Our Technology Stack

Our Technology Stack

The tools and platforms we use to build, ship and operate cross-platform games and interactive projects

Our technology choices are driven by project requirements, not trends. Each technology below has its own page covering how we use it, what we have shipped with it, and when it is the right fit for your project.

Engine & Language

The Unity generations we work across, and the C# underneath all of them.

Unity
Unity logo

Unity

Mobile, PC and browser builds from one shared cross-platform codebase.

MobilePCWebGL
Unity 6
Unity 6 logo

Unity 6

GPU Resident Drawer, unified render pipelines and a clear upgrade path.

Current LTSMigration
Unity 7
Unity 7 logo

Unity 7

Beta December 2026, release Q1 2027. What CoreCLR and Surface Cache change.

RoadmapCoreCLR
C#
C# logo

C#

Architecture, performance, networking and editor tooling in production C#.

ArchitecturePerformanceTooling

Multiplayer, Backend & Delivery

How the games we build stay connected, stay live, and reach players.

FishNet Networking
FishNet Networking logo

FishNet Networking

Server-authoritative multiplayer for MMORPGs, real-time PvP and dedicated servers.

MultiplayerDedicated servers
PlayFab
PlayFab logo

PlayFab

Accounts, leaderboards, IAP validation, live ops and analytics for live games.

BackendLive ops
WebGL
WebGL logo

WebGL

Browser games with nothing to install, for schools, training and demos.

BrowserNo install

Have a Technical Question About Your Project?

Tell us what you’re building and the technical decision or problem you’re working through. We’ll tell you where we think we can help.

Tell Us About Your Project

Stop Searching. Start Building.

Ready to start your next project? Tell us about your game and we’ll get back to you with a plan.

Start by telling us what kind of help you need.

Location

London, United Kingdom

Response Time

We typically respond within one business day.

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