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Ocean View Games
Ocean View
Games
Unity Game Development Agency

Unity Game Development Agency

Certified Unity experts with RuneScape Mobile pedigree

Why Choose a Unity Specialist?

Unity powers over 50% of all mobile games and is the engine behind titles reaching billions of players. But writing Unity code and shipping a stable, performant Unity game are very different things.

Most agencies can build a prototype. Fewer can ship a game that holds 60fps on a five-year-old Android device, survives a spike of 1,000 concurrent players, or passes first-party console certification without rework. That requires deep, production-hardened experience with the engine's internals, not just its surface-level API.

Our lead developer is a Unity Certified Expert who spent two years on the RuneScape Mobile project at Jagex, solving thermal throttling, memory pressure, and UI adaptation challenges that most Unity developers never encounter. He has since applied that same discipline to architecting server-authoritative MMORPGs with FishNet, rebuilding legacy Flash titles without source code, and engineering 64-bit infinite progression systems that bypass Unity's standard integer limits.

Whether you need a full build, a performance rescue, or senior engineers embedded into your existing team, we bring AAA-grade rigour to every engagement. That is the difference a Unity specialist makes.

Unity Certified Developer

Unity Certified

Expert-level certification

20+

Years Experience

Combined team experience

12+

Unity Titles Shipped

From mobile to MMORPG

What We Build With Unity

Mobile Game Development

iOS and Android games built for performance on real devices. Thermal management, battery optimisation, and device fragmentation testing from day one.

MMORPG & Multiplayer

Server-authoritative architecture, FishNet/Mirror networking, matchmaking, and live operations for persistent online worlds.

Porting & Optimisation

PC-to-mobile, cross-platform, and console porting with deep profiling. We shipped RuneScape Mobile - we know what it takes.

Educational & Serious Games

Curriculum-aligned games for institutions. GDPR/COPPA compliant, LMS integration, and multi-language support built in.

Co-Development

Senior Unity engineers embed directly into your team. Same Slack, same standup, same repo. Scale without hiring.

Legacy Modernisation

Flash-to-Unity, older Unity version upgrades, and codebase rescue. We reverse-engineered the Great Fire of London without source code.

Our Technical Stack

We work across the full Unity ecosystem, selecting the right tools for each project rather than defaulting to a one-size-fits-all setup. Our core proficiency is C# and the Unity Editor (2020 LTS through Unity 6), with deep experience in both the classic MonoBehaviour workflow and Unity's Data-Oriented Technology Stack (DOTS) for performance-critical systems.

On the rendering side, we work with URP and the Built-in Render Pipeline depending on platform targets, and we use the Addressables asset management system to keep memory footprints lean on mobile. For multiplayer and networking, we specialise in FishNet and have production experience with Mirror, building server-authoritative architectures designed to scale.

Our backend and live-ops integrations include PlayFab, AWS GameLift, Firebase, and Unity Gaming Services. On the tooling side, we rely on Unity Profiler, Frame Debugger, and Memory Profiler for deep performance analysis, alongside Git (with LFS) and CI/CD pipelines via GitHub Actions or Unity Cloud Build. For platform-specific work, we maintain familiarity with Xcode, Android Studio, Steamworks, and first-party console SDKs for PlayStation, Xbox, and Nintendo Switch.

Frequently Asked Questions

Costs vary depending on scope, platform targets, and complexity. A focused mobile game or educational app typically starts from around £30,000, while larger projects such as MMORPGs or multi-platform titles can range well into six figures. We provide detailed estimates after an initial discovery call so you know exactly what to expect before committing.
Timelines depend on the scope of the project. A small mobile game or prototype can be delivered in 8 to 12 weeks, while a full-featured multiplayer title may take 6 to 12 months or longer. We break every project into milestones with regular builds so you can track progress throughout development.
No. We are a Unity-only studio. Rather than spreading our expertise across multiple engines, we have chosen to specialise entirely in Unity so that every project benefits from deep, production-level knowledge of the engine. This focus means faster development, fewer surprises, and better performance outcomes for our clients.

Need a Unity expert for your next project? Let's talk about your requirements.

Book a Technical Consultation