
Games
Co-Development Cost Estimator
What does an embedded team actually cost? Set the number of engineers, how long you need them, and how many days a week, and see the monthly and total figures with every assumption on screen.
Every engineer is billed at £600 per day ex VAT, so the team rate scales linearly with the number of engineers.
Assumptions Behind This Number
- Standard day rate
- £600 per developer, ex VAT
- Rate applied to your team
- £1,200 per day, ex VAT
- Billable day
- 7 hours
- Weeks per month
- 4.33 (52 ÷ 12)
- Days per engineer, per month
- 21.7 days
- Team days, per month
- 43 days
- Total billable days
- 260 days
- Total billable hours
- 1,820 hours
- VAT
- 20% applied
- Engagement model
- Co-Development
Monthly Cost
Total Engagement (6 months)
Of which VAT: £31,200
This is an indicative estimate, not a quote. It applies our published day rates to the days you have entered. A real engagement is shaped by onboarding time, codebase quality, platform requirements, and the amount of unplanned work involved. We confirm scope and cost in writing before any work starts.
Which Model Fits?
Three ways to add capacity, all on the same day rate. The difference is where accountability sits.
Co-Development
We take ownership of a slice of your project and deliver it as a unit, with our own internal code review and QA. You get a feature, a platform, or a system delivered rather than a set of hands. Best when you need outcomes and have limited leadership bandwidth to direct extra people.
Staff Augmentation
Individual engineers slot into your existing team, take tickets from your backlog, and report to your leads. Same day rate, different accountability. Best when your internal leadership is strong and the constraint is purely capacity.
LiveOps Retainer
A fixed number of days per week reserved for your live game, covering server monitoring, crash triage, content drops, platform compliance, and performance regressions. Billed monthly and reviewed quarterly so the commitment tracks your update cadence.
How We Calculate
Published Day Rates
Our standard rate is £600 per developer per day ex VAT, the same rate published across our service pages. It applies to every engineer on the engagement, so two developers are £1,200 per day and the figure scales linearly from there. No volume pricing, no junior pass-through.
Days, Not Guesswork
A billable day is 7 hours of focused engineering time. Monthly cost is your day rate multiplied by the days per week you select and 4.33 working weeks in an average month, which is 52 divided by 12. Nothing is hidden in a multiplier.
VAT Shown Both Ways
UK clients pay 20% VAT on top. Clients outside the UK are generally invoiced without UK VAT under the business-to-business reverse charge. Both figures are shown so you can budget against whichever applies to you.
Every figure this tool produces is an indicative estimate, not a quote. It applies published day rates to the days you enter and cannot account for onboarding time, codebase quality, platform certification, or unplanned live-game work. We confirm scope and cost in writing before any engagement starts.
Related Services
Turn the estimate into an engagement.
Co-Development
Embed our senior Unity engineers directly in your team, on your repo and in your stand-ups.
LiveOps & Post-Launch
Keep your live game stable while your core team builds the next thing.
Game Development
Full-cycle Unity development from prototype to launch.
Game Development Outsourcing
How our outsourcing and co-development work models compare, and when each one fits.
Related Resources
Team Size Calculator
Not sure how many engineers you need? Get a team size recommendation with a role breakdown first.
Game Development Cost Estimator
Costing a whole project rather than a team? Estimate by genre, platform, and scope.
Game Development Brief Builder
Turn your estimate into a structured brief before the scoping call.
Co-Dev vs Freelancers vs Hiring
The trade-offs between the three ways of adding capacity, side by side.
Frequently Asked Questions
See how an embedded team works in practice, or talk to us about your engagement.