The People You'll Work With
A small senior core, plus a vetted contractor network for everything beyond it.
David
Director and Principal Unity Engineer
ArchitectureOptimisationMobile Porting
David founded Ocean View Games after two years as a Technical Developer at Jagex (2017 to 2019). He worked on RuneScape, including the Mining and Smithing rework, UI systems and gameplay improvements, then on RuneScape Mobile from 2018. Before Jagex, he worked at fish in a bottle building educational games for London Museum and Cambridge University Press.
At Ocean View Games, he leads all architecture decisions and takes on the technical challenges most studios avoid: server-authoritative multiplayer with FishNet, 64-bit infinite progression systems, cost-optimised AWS infrastructure, and squeezing every frame out of low-end mobile hardware. He holds Unity Certified Expert credentials, the highest certification level available.
Key projects: RuneScape Mobile, Domi Online, Pocket Factory, Nova Blast, Fire of London, Word Fun World
Adam
Lead Unity Engineer
Gameplay MechanicsAIPrototyping
Adam joined Ocean View Games from fish in a bottle, where he spent several years building educational games for institutions including Cambridge University Press (Word Fun World) and the EU Horizon 2020 iRead consortium (Navigo, a Serious Games Society award winner).
His background in curriculum-aligned game design gives him a rare combination of technical skill and pedagogical understanding. At Ocean View Games, he focuses on gameplay mechanics, AI systems, procedural generation, and rapid prototyping. He maintains a reusable rapid prototyping framework built specifically to get hypercasual and MVP projects to a playable build faster.
Key projects: Domi Online, Vocab Builder, Navigo, Word Fun World
The Extended Squad
Trusted Contractor Network
Need to scale beyond our core team? We maintain a network of specialist contractors we've shipped real projects with before: backend engineers for AWS and PlayFab infrastructure, 2D and 3D artists, UI/UX designers, sound designers, and QA testers. Every contractor in our network has worked on at least one Ocean View Games project. No strangers, no surprises.
When you need to ramp up for a milestone or add a discipline we don't cover in-house, we bring in people we already trust. They follow the same coding standards, use the same tools, and meet the same quality bar as our core team.