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Ocean View Games
Ocean View
Games
The Engineers Behind Your Game

The Engineers Behind Your Game

We both built educational games at fish in a bottle. David left to ship RuneScape Mobile at Jagex. Then we reunited to start Ocean View Games. Here's who you'll be working with.

20+

Years Combined Experience

30+

Projects Shipped

42

Upwork Projects, 5.0 Rated

Unity Certified Expert

How We Got Here

Ocean View Games wasn't built in a boardroom. It was built by two developers who kept ending up on the same projects.

David and Adam first worked together at fish in a bottle, a development agency where they built educational games for clients including the Museum of London (The Great Fire of London) and Cambridge University Press (Word Fun World). Adam went on to lead the development of Navigo, an award-winning multi-language learning game for the EU Horizon 2020 iRead research consortium, which won a Serious Games Society award.

David left fish in a bottle to join Jagex, where he spent two years (2017–2019) as Technical Developer and then Mobile Team Lead on RuneScape Mobile, one of the most complex mobile ports in gaming history: bringing 20 years of MMORPG content to iOS and Android for over 10 million players.

After Jagex, David founded Ocean View Games. Adam joined shortly after. The studio was built on a simple principle: bring the technical standards of AAA studios and the educational game expertise of specialist agencies to every project, regardless of size.

That background is why our client list spans from indie MMORPG studios in Norway to Cambridge University Press: we've done both, and we bring the rigour of each to the other.

David - Director & Lead Unity Developer at Ocean View Games

David

Director & Lead Unity Developer

ArchitectureOptimisationMobile Porting

David founded Ocean View Games after leading mobile development on RuneScape Mobile at Jagex (2017–2019), where he was promoted from Technical Developer to Mobile Team Lead. Before Jagex, he worked at fish in a bottle building educational games for the Museum of London and Cambridge University Press. At Ocean View Games, he leads all architecture decisions and takes on the technical challenges most studios avoid: server-authoritative multiplayer with FishNet, 64-bit infinite progression systems, cost-optimised AWS infrastructure, and squeezing every frame out of low-end mobile hardware. He holds Unity Certified Expert credentials, the highest certification level available.

Key projects: RuneScape Mobile, Domi Online, Pocket Factory, Nova Blast, Fire of London, Word Fun World

Adam - Senior Game Developer at Ocean View Games

Adam

Senior Game Developer

Gameplay MechanicsAIPrototyping

Adam joined Ocean View Games from fish in a bottle, where he spent several years building educational games for institutions including Cambridge University Press (Word Fun World), the Museum of London (The Great Fire of London), and the EU Horizon 2020 iRead consortium (Navigo, a Serious Games Society award winner). His background in curriculum-aligned game design gives him a rare combination of technical skill and pedagogical understanding. At Ocean View Games, he focuses on gameplay mechanics, AI systems, procedural generation, and rapid prototyping. His work on the Empires Rise project demonstrated complex AI opponent behaviour and procedural world generation, while his rapid prototyping framework cuts development time by 30–50% on hypercasual and MVP projects.

Key projects: Domi Online, Empires Rise, Vocab Builder, Navigo, Word Fun World, Fire of London

The Extended Squad

Trusted Contractor Network

Need to scale beyond our core team? We maintain a network of specialist contractors we've shipped real projects with before: backend engineers for AWS and PlayFab infrastructure, 2D and 3D artists, UI/UX designers, sound designers, and QA testers. Every contractor in our network has worked on at least one Ocean View Games project. No strangers, no surprises.

When you need to ramp up for a milestone or add a discipline we don't cover in-house, we bring in people we already trust. They follow the same coding standards, use the same tools, and meet the same quality bar as our core team.

What Clients Say About Our Team

Initially hired David to review code for the game at a very early stage and was blown away by his abilities. After a round with the board we hired David as lead developer for the project. He brought with him other developers who also did great work and I can say with full confidence there would be no Domi Online without their expertise.
David and Adam’s workflow is always carried out with sophistication and passion, providing our team with vast expertise of the industry whilst maintaining a high standard of work and pride in each component fulfilled. Dedicated members who always go above and beyond expectations to deliver. Great asset to any team!
David worked with us on a 2-month project to build a mobile game. He has shown throughout his thorough knowledge of Unity and C#. Communication was clear. And he has made himself available when we needed him most.
David is very patient and has great communication. He understood our project goals from the beginning and worked with us diligently throughout our slow-burn design process. I am pleased that we chose David to develop version 2.0 of our Vocab Builder.

How We Work With Your Team

Dedicated, Not Outsourced

We join your Slack, attend your standups, and work in your repo. No handoffs, no black-box deliveries. We operate as an extension of your existing team.

Senior Engineers Only

Every developer we assign has 8+ years of experience and has shipped commercial titles. No juniors, no ramp-up time. Productive from week one.

Flexible Scale

Need two engineers for three months? A full squad for a year? We scale up and down with your project phases. No long-term contracts required.

Trusted Contractor Network

Beyond our core team, we maintain a vetted network of specialist contractors we've shipped projects with before. Backend engineers, artists, sound designers, and QA testers who already know our standards.

Where to Find Us

Ocean View Games Ltd

3rd Floor

86-90 Paul Street

London, EC2A 4NE

United Kingdom

Located in the heart of Shoreditch, near Old Street and Liverpool Street stations. We welcome in-person meetings for project kickoffs, milestone reviews, and studio visits.

Companies House No. 13011771

See How We'd Fit Into Your Team

Book a 30-minute technical call. No commitment, no sales pitch. We'll talk through your project, your stack, and whether we're the right fit.

Book a Call