A struggling build
Frame drops, thermal throttling, memory spikes, crashes or quietly accumulated technical debt. You want to know what is wrong, how bad it is and what fixing it takes.
Try the debt calculator

Developed by Ocean View Games as the client's core technical partner.
David was first hired to review the Domi codebase during the earliest stages of development. The audit led into full engineering ownership, but it stood on its own first.
Every porting and rescue project we run opens the same way: a clear-eyed audit before anyone writes a line of new code. You get that same diagnostic on its own terms, with no obligation to engage us for the fixes.
An unfinished brief is fine. The first conversation helps establish scope.
The audit suits three situations in particular.
Frame drops, thermal throttling, memory spikes, crashes or quietly accumulated technical debt. You want to know what is wrong, how bad it is and what fixing it takes.
Try the debt calculatorYou are evaluating a studio or a title and need an independent read on whether the codebase is shippable, scalable and worth the ask, written for both technical and non-technical stakeholders.
How we work with publishersYou have acquired, taken over or are about to commit to a project built by someone else, and need to know what you are taking on before building on top of it.
Explore project rescueFrom repository access to a prioritised action plan, with the access and review time agreed in advance.
A short call to agree the areas in scope and your priority order, then read-only access to the repository and a current build. An NDA is standard and signed before access.
We profile, review and document against the agreed areas. The engineer doing the work is the one you spoke to at intake, and we do not modify your code.
A written report, severity-ranked and roadmapped, with the evidence behind each finding, followed by a call to talk through what to tackle first.
Where an independent review led into the work, delivered by Ocean View Games.
The Challenge: Assess an early-stage Unity MMO codebase before committing to a build.
The Result: A review that led into full engineering ownership: architecture, networking, backend and tooling.


The Challenge: Establish what modernising and porting a live iOS title to Android would actually involve.
The Result: A scoped plan that turned into SDK modernisation, new level tooling and an Android release.


Up to five areas, scoped with you up front against the size and complexity of the project.
Coupling, separation of concerns, maintainability and structural technical debt: where the codebase will fight you as it grows.
Profiling for frame rate, CPU and GPU load, draw calls, memory and garbage collection, plus thermal and sustained-performance behaviour on mobile.
Build configuration, asset import settings, Addressables, bundle sizes and the pipeline health that sets your iteration speed.
Crash and ANR analysis, error handling and the failure modes most likely to surface in production.
Compliance against current Apple, Google and where relevant console requirements.
An executive summary in plain language, severity-ranked findings with evidence, per-area detail with file and system references, and a prioritised remediation roadmap that is yours to keep.
We scope audits around the size, complexity and condition of the project. Choose the tier that matches your situation and we confirm scope at intake. Every tier is delivered as the same prioritised written report.
£1,250 fixed
A fixed fee covering 2 working days. A focused review of one priority area, usually performance or a single problem build.
£750 / day
Typically 4 to 6 days, so £3,000 to £4,500. Full review across all areas with a costed remediation roadmap.
£750 / day
Expedited, typically 2 to 4 days, so £1,500 to £3,000. Independent assessment for investors, publishers and acquirers against a deal timeline.
Prices exclude VAT; UK clients add 20% VAT. A billable day is 7 hours. If you engage us for the fixes within 30 days, the audit fee is credited against the first month of remediation.
Estimates and price ranges are planning guides. Your brief, feedback or requested changes may increase or decrease the scope and estimated cost. Fixed-price packages cover the agreed scope. We confirm the pricing basis before work starts and agree any changes to scope, cost or timing with you before carrying them out.
Start with a short call about what you want to understand: the codebase, performance, architecture or ship-readiness. We recommend an audit scope from there.
The audit is read-only and runs without disrupting your team. You talk to the senior engineer doing the work throughout, not an account manager.
The report is yours. Hand it to your internal team, another studio, or ask us to execute the roadmap.
If you want us to do the fixes, we scope that separately through our performance, modernisation or rescue services. The audit carries no obligation.
Meet the teamFree self-assessment before booking an audit.
Tell us what you want to understand about the codebase, performance, architecture or ship-readiness and we will recommend an appropriate audit scope.
Discuss a technical auditDescribe your codebase, concerns and the decisions the audit should support. We'll discuss access, scope and the findings you need.
Start by telling us what kind of help you need.
Location
London, United Kingdom
Response Time
We typically respond within 1 to 2 business days.