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Ocean View Games
Ocean View
Games
Game Porting Cost Estimator

Game Porting Cost Estimator

How much does it cost to port your game to a new platform? Get an instant estimate based on your source platform, target platform, and project complexity.

What platform is your game currently on?
What platform(s) do you want to port to? (select all that apply)
What engine is your game built in?
What is the visual complexity of your game?
Does your game have multiplayer or online features?
How much platform-specific UI adaptation is needed?
Does the game use platform-specific services that need replacing? (select all that apply)
What is the current state of the codebase?
Does the game need platform certification?

Estimated Porting Cost

£0 - £0

Estimated timeline: 0 - 0 weeks


Cost Breakdown

Core Engineering (45%)£0 - £0
UI/UX Adaptation (20%)£0 - £0
Performance Optimisation (15%)£0 - £0
Platform Services (10%)£0 - £0
QA & Certification (10%)£0 - £0

Risk Flags

  • Please select at least one target platform.

This is a rough estimate based on typical porting project data. Actual costs depend on your specific codebase, asset complexity, and platform requirements. Contact us for a precise, no-obligation quote.

Check Porting Feasibility First

What Affects Porting Cost?

Source Engine

Unity-to-Unity porting (adding a new platform target) is the cheapest. Cross-engine ports are significantly more expensive. Flash rebuilds are essentially new projects with the original game as a reference.

Target Platform

Mobile is generally cheaper than console because there is no certification process. Console adds TRC/TCR compliance testing, devkit costs, and potentially longer QA cycles.

Input and UI

A game designed for mouse and keyboard needs significant UI adaptation for touch screens. A touch game going to console needs controller mapping and HUD rethinking.

Multiplayer Complexity

Single-player games are straightforward. Server-authoritative multiplayer requires infrastructure changes, matchmaking adaptation, and cross-platform play decisions.

Codebase Quality

A clean, modular codebase is faster to port. Tightly-coupled or undocumented code requires more time to understand, adapt, and test.

Frequently Asked Questions

2 to 6 months depending on complexity. A simple mobile-to-PC port with minimal UI changes can take 6 to 8 weeks. A PC-to-console port with certification can take 4 to 6 months.
We specialise in Unity. If your game is already in Unity, porting to a new platform is straightforward. If your game is in another engine, we would typically rebuild key systems in Unity rather than doing a direct port. This is more of a rebuild than a port.
Yes. Our App Store Launch service covers submission, compliance, and store listing optimisation. Learn more →
Flash games cannot be "ported" in the traditional sense. They need to be rebuilt in a modern engine. We rebuild Flash games in Unity or HTML5. Legacy Modernisation →
We can implement cross-platform play for multiplayer games. This adds engineering complexity for account linking, matchmaking across platforms, and platform holder requirements. The cost estimate accounts for this if you select multiplayer features.

Ready to port your game? Let's discuss your specific project.