Game Porting Cost Estimator
How much does it cost to port your game to a new platform? Get an instant estimate based on your source platform, target platform, and project complexity.
Your estimate
£52,000
Range £33,000 to £83,000
Where the money goes
- Core engineering
- 50%
- £17k to £42k
- UI and input adaptation
- 20%
- £6.5k to £17k
- Performance optimisation
- 15%
- £5k to £13k
- QA and certification
- 15%
- £5k to £13k
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What Affects Porting Cost?
Source Engine
Unity-to-Unity porting (adding a new platform target) is the cheapest. Cross-engine ports are significantly more expensive. Flash rebuilds are essentially new projects with the original game as a reference.
Target Platform
Mobile is generally cheaper than console because there is no certification process. Console adds TRC/TCR compliance testing, devkit costs, and potentially longer QA cycles.
Input and UI
A game designed for mouse and keyboard needs significant UI adaptation for touch screens. A touch game going to console needs controller mapping and HUD rethinking.
Multiplayer Complexity
Single-player games are straightforward. Server-authoritative multiplayer requires infrastructure changes, matchmaking adaptation, and cross-platform play decisions.
Codebase Quality
A clean, modular codebase is faster to port. Tightly-coupled or undocumented code requires more time to understand, adapt, and test.
Our Porting Experience
RuneScape Mobile
Adapting almost two decades of desktop MMORPG interface for iOS and Android. David was a Technical Developer on the mobile team at Jagex.
View Details →Nova Blast
SDK modernisation and Android porting for Foil Hat Games.
View Details →Nub
Java to Unity remake for Inferna Games, with builds for PC, iOS and Android.
View Details →Fire of London
Flash to HTML5 rebuild for London Museum, by David at a previous agency before OVG.
View Details →Our Porting Services
From feasibility assessment to store submission, we handle the entire porting process.
Mobile Game Development
Touch controls, a phone-sized interface and steady frame rates on mid-range devices.
Game Porting
PC and mobile porting with a fixed-scope feasibility audit first.
Legacy Modernisation
Flash rebuilds, engine migrations, and codebase rescue.
App Store Launch Support
Store submission, compliance, and listing optimisation.
Frequently Asked Questions
Get a costed plan for your port
Tell us where the game runs today and where you want to take it. Not sure the port is feasible yet? Run the feasibility checker first.