Multiplayer & MMO
2 articles on mmorpg
Unity Development
David Edgecombe·9 Feb 2026·7 min readRead article
Building Infinite Progression Systems in Unity | Game Design Patterns
How we designed Domi Online's progression system around 64-bit integers, including networking, storage and overflow handling.
Multiplayer & MMO
David Edgecombe·6 Mar 2024·5 min readRead article
Interview with Merit Circle
David Edgecombe sits down with Merit Circle (now Beam) to discuss building Domi Online, a medieval fantasy MMORPG with no level cap.
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