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Mobile Articles

Mobile Articles

7 articles tagged "Mobile"

Mobile Game Porting Guide: PC to Mobile in Unity

How to port a PC or console game to mobile. Covers input remapping, thermal management, memory budgets, device testing, and timeline expectations.

PortingMobileUnityTechnical
David EdgecombeDavid Edgecombe·6 Apr 2026·12 min read

Platform Readiness: What Every Developer Needs Before Hitting Submit

A practical guide to the pre-submission requirements that catch developers off guard. Covers app store compliance, console certification, analytics integration, and the checklist we use before every launch.

LaunchMobileConsoleQA
David EdgecombeDavid Edgecombe·30 Mar 2026·8 min read

Is Your Game Ready to Port? A Technical Feasibility Guide

Before committing budget to a port, you need to know what you are actually signing up for. This guide covers the technical factors that determine whether a port is straightforward or a full re-engineering project.

PortingMobileConsoleTechnical
David EdgecombeDavid Edgecombe·23 Mar 2026·8 min read

Managing Thermal Throttling in Unity Mobile Games

Why your mobile game slows down after 10 minutes and what to do about it. A practical guide to thermal monitoring, adaptive quality, and memory budgeting in Unity, with open-source code.

UnityMobilePerformanceTechnical
David EdgecombeDavid Edgecombe·14 Mar 2026·9 min read

Game Monetisation Guide: Models, Strategy and Examples

Complete guide to game monetisation covering premium, F2P, ads, IAP, subscriptions, and battle passes. Real examples, revenue data, and a decision framework for choosing the right model.

MonetisationMobileBusiness
Adam KayeAdam Kaye·10 Mar 2026·14 min read

Procedural Generation on Mobile: Balancing Complexity and Performance

How we implemented procedural map generation using Perlin Noise and cellular automata for a 4X strategy game on mobile, including chunk-based loading and memory management.

UnityMobileProcedural GenerationGame Design
David EdgecombeDavid Edgecombe·15 Feb 2026·5 min read

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