Game Design Articles
4 articles on game design
Building Accessible Games: WCAG for Interactive Content
A practical guide to making games accessible to players with disabilities, covering WCAG 2.2 AA standards applied to interactive content.
Gamifying Language Learning: Design Principles for EdTech
Our approach to designing educational mini-games that actually teach - from data-driven asset pipelines to culturally sensitive UI.
Procedural Generation on Mobile: Balancing Complexity and Performance
How we implemented procedural map generation using Perlin Noise and cellular automata for a 4X strategy game on mobile, including chunk-based loading and memory management.
Building Infinite Progression Systems in Unity | Game Design Patterns
How we designed Domi Online's progression system around 64-bit integers, including networking, storage and overflow handling.
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