Game Design Articles
3 articles on game design
EdTech & Serious Games
David Edgecombe·1 Mar 2026·5 min readRead article
Gamifying Language Learning: Design Principles for EdTech
Our approach to designing educational mini-games that actually teach - from data-driven asset pipelines to culturally sensitive UI.
Unity Development
David Edgecombe·15 Feb 2026·5 min readRead article
Procedural Generation on Mobile: Balancing Complexity and Performance
How we implemented procedural map generation using Perlin Noise and cellular automata for a 4X strategy game on mobile, including chunk-based loading and memory management.
Unity Development
David Edgecombe·9 Feb 2026·7 min readRead article
Building Infinite Progression Systems in Unity | Game Design Patterns
How we designed Domi Online's progression system around 64-bit integers, including networking, storage and overflow handling.
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