“It was a pleasure working with Adam and David on Bookwood. The game would literally not exist without them! It's rare to find people who are both so friendly and so professional.”
James
Technology Lead, GamerCat Studio
Overview
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“It was a pleasure working with Adam and David on Bookwood. The game would literally not exist without them! It's rare to find people who are both so friendly and so professional.”
James
Technology Lead, GamerCat Studio
Designing a Content Architecture That Can Grow With the Platform
How we designed Bookwood's content architecture on Unity Addressables and Unity Cloud Content Delivery, separating a growing story library from the application build.
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Turning Creative Requirements Into Maintainable Game Systems
How Ocean View Games worked alongside GamerCat Studio's developer to design Bookwood's core Unity architecture and interactive story systems around a content-heavy production.
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Designed the book and content architecture so a growing library of interactive stories does not inflate the base install or force a full rebuild for every new title.
Built the content pipeline on Unity Addressables and Unity Cloud Content Delivery, separating story assets from the core application and delivering them on demand.
Researched technical approaches, helped define development practices, and turned creative requirements into systems an international team of writers, artists and musicians could work with.
Content architecture, development support or a team to work beside your creatives: tell us what you’re trying to build.
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Location
London, United Kingdom
Response Time
We typically respond within 1 to 2 business days.