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Ocean View Games
Industry partner to the University of Roehampton

Industry partner to the University of Roehampton

For the 2026/27 academic year, Ocean View Games is the industry partner on a final-year module for the University of Roehampton's BSc Games Art and BSc Games Design programmes. We've written the live briefs the students are working to this term, and we'll give professional feedback on their finished projects in December.

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What the partnership involves

The module asks each student to respond independently to a real client brief and to show that their work meets professional standards. Our part in that is straightforward:

  • Writing the live briefs students choose from
  • Answering questions on scope and deliverables as projects get under way in October
  • Written feedback on every final project in December

The University’s teaching team runs the module, supports the students and handles all marking. Our job is to give the briefs and the feedback the same weight a real client would.

About the University of Roehampton

The University of Roehampton is based on a parkland campus in south-west London. Its BSc Games Design and BSc Games Art programmes are taught through project-based learning, with students building professional portfolios in response to creative briefs and working with people from across the games industry. Find out more about the games programmes

The live briefs

We wrote two briefs based on the kind of problems we solve for clients: clear goals, a defined audience and real constraints to design around. Each student picks one and takes it from concept to a finished proposal.

Students keep full ownership of the work they produce. Ocean View Games claims no rights to student concepts and will not use them commercially.

Why we're involved

Education is a core part of what we do. We build educational games for institutions, and we know from that work how much difference a well-framed brief makes. Final-year students get far more from a brief when the people who wrote it will actually read the result, and giving that feedback keeps us sharp on how we write briefs for our own projects too.

Working with universities and schools

If you run a games, design or computing programme and would like an industry partner, or you're looking for a studio to build an educational game, we'd be glad to talk.

Get in touch