Performance Articles
2 articles on performance
Unity Development
David Edgecombe·20 Jul 2026·6 min readRead article
Unity's Path to CoreCLR: What the Mono Cutover Means for Your Studio
Unity is replacing Mono with CoreCLR, its biggest runtime change in over a decade. Here is what is happening, when, and what to check before it reaches you.
Unity Development
David Edgecombe·14 Mar 2026·9 min readRead article
Managing Thermal Throttling in Unity Mobile Games
Why your mobile game slows down after 10 minutes and what to do about it. Thermal monitoring, adaptive quality, and memory budgeting in Unity, with open-source code.
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