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Ocean View Games
Ocean View Games Text
Time Runner Background

Time Runner

Procedural Endless Runner

MobileAndroidUnity

Timeline

Est. 3 Months

Team Size

Est. 2

Role

Self-Published

Status

Released

Our third self-published game. This game was an experiment in procedural level generation based on pre-compiled assets, providing an insight into whether building this type of system was beneficial over building curated levels by hand. We found while this approach does have its limitation, the investment time is worth it provided that it has been considered as a core part of the Game Design from the outset. These benefits also improve with scale as the amount of content increases. This game also allowed us to experiment with rigid bodies and physics to add a creative and fun surprise without impacting the carefully structured core game design. Also, we wanted to use rigid bodies and physics as its always fun to make games with these!

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Our Contributions

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Procedural Generation

Experimented with procedural level generation based on pre-compiled assets, evaluating its benefits over hand-curated level design.

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Physics Systems

Implemented rigid body and physics-driven gameplay to add a creative and fun surprise without impacting core game design.

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Design Research

Gained insights into procedural systems, finding the investment pays off when considered as a core part of the Game Design from the outset.

The Tech Stack

Unity
Unity
C Sharp
C#
Google Play
Google Play