


Time Runner
Procedural Endless Runner
Timeline
Est. 3 Months
Team Size
Est. 2
Role
Self-Published
Status
Released
Need Procedural Generation Expertise?
Get in TouchProcedural Generation
Experimented with procedural level generation based on pre-compiled assets, evaluating its benefits over hand-curated level design.
Physics Systems
Implemented rigid body and physics-driven gameplay to add a creative and fun surprise without impacting core game design.
Design Research
Gained insights into procedural systems, finding the investment pays off when considered as a core part of the Game Design from the outset.





