“David worked with us on a 2 month project to build a mobile game. He has shown throughout his thorough knowledge of Unity and C#. Communication was clear. And he has made himself available when we needed him most. We continue to work with him on ad hoc basis.”
Designing a Hyper-Casual Merge Game
How we partnered with Mojo Games to design core gameplay, integrate monetisation, and conduct market research for a hyper-casual merge game.
Core Gameplay Design
Designed the merge mechanics from the ground up, keeping the core loop instantly readable for a hyper-casual audience.
Monetisation Integration
Integrated adverts and in-app purchases at natural gameplay break points, creating a sustainable revenue model without compromising the player experience.
Market Research & Genre Analysis
Conducted genre analysis identifying merging games as a prevalent market trend, directly informing the core game design direction and feature prioritisation.
Dual-Platform Launch
Pocket Factory shipped on both iOS and Android simultaneously, validated by market research conducted during pre-production.
Ongoing Relationship
Mojo Games provided very positive reviews and continued working with Ocean View Games on an ad hoc basis after launch.
Sustainable Revenue Model
The integrated monetisation system generated consistent revenue through balanced ad placements and in-app purchase flows.
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