
Games

Accelerating Unity Development
Building a Modular Hypercasual Framework
Rapid Prototyping & Reusable Framework Design
Client
Internal R&D
Platform
iOS & Android
Role
Full-Cycle Development
Impact
30–50% Faster Kickstart
Need a Game Built Fast?
Get in TouchModular UI & Interaction Library
Developed standardised UI system with pre-fabricated buttons, pop-ups, and transitions - drop-in components with squash-and-stretch animations and sound.
Standardised Haptics & Feedback
Created a cross-platform haptic wrapper unifying iOS Taptic Engine and Android vibration protocols, tuned through live gameplay testing.
Global Manager Pattern
Architected persistent Singleton structure for Audio, Save States, and Scene Management - preventing common bugs like audio playing when minimised.




